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Great-Tusk vs Kingambit: which fits your team?

For a faster base-stat pick, favor Great-Tusk (87 Speed); for higher combined HP, Defense and Sp. Def. base stats, favor Kingambit (305). Which fits better depends on the role your team needs.

The biggest other base-stat difference is Sp. Def.: Kingambit leads 85 to 53. These figures describe base stats, not a guaranteed head-to-head winner; moves, abilities and battle format matter.

Their listed type weaknesses do not overlap, so they cover different defensive gaps. Great-Tusk is weak to Water, Grass, Ice, Flying, Psychic, Fairy, while Kingambit is not. Kingambit is weak to Fire, Fighting, Ground, while Great-Tusk is not.

Great-TuskOpen full page →

Base Stats:

115HP
★
131Atk
131Def
★
53SpA
53SpD
87Spe
★
570BST
★

Abilities:

PROTOSYNTHESIS

Raises highest stat in harsh sunlight, or if holding Booster Energy.

Moves:

NAMETYPECATPWRACCPP
Kingambit
Kingambitn°983
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Weak Against:

Base Stats:

100HP
135Atk
★
120Def
60SpA
★
85SpD
★
50Spe
550BST

Abilities:

DEFIANT

Raises Attack two stages upon having any stat lowered.

SUPREME OVERLORD

Attack and Special Attack are boosted for each party Pokémon that has been defeated.

PRESSURE (hidden)

Increases the PP cost of moves targetting the Pokémon by one.

Moves:

NAMETYPECATPWRACCPP
Kowtow Cleavephysical85—10

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