Magnetonn°82
Open full page →Base Stats:
50HP
60Atk
95Def
120SpA
70SpD
70Spe
465BST
Abilities:
MAGNET PULL
Prevents Steel opponents from fleeing or switching out.
STURDY
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
ANALYTIC (hidden)
Strengthens moves to 1.3× their power when moving last.
Moves:
| NAME | TYPE | CAT | PWR | ACC | PP |
|---|---|---|---|---|---|
| Tri Attack | special | 80 | 100 | 10 | |
| Electric Terrain | status | — | — | 10 | |
| Magnet Bomb | physical | 60 | — | 20 | |
| Metal Sound | status | — | 85 | 40 | |
| Sonic Boom | special | — | 90 | 20 | |
| Supersonic | status | — | 55 | 20 | |
| Tackle | physical | 40 | 100 | 35 | |
| Thunder Shock | special | 40 | 100 | 30 | |
| Thunder Wave | status | — | 90 | 20 | |
| Zap Cannon | special | 120 | 50 | 5 | |
| Electro Ball | special | — | 100 | 10 | |
| Light Screen | status | — | — | 30 | |
| Gyro Ball | physical | — | 100 | 5 | |
| Spark | physical | 65 | 100 | 20 | |
| Mirror Shot | special | 65 | 85 | 10 | |
| Screech | status | — | 85 | 40 | |
| Flash Cannon | special | 80 | 100 | 10 | |
| Thunderbolt | special | 90 | 100 | 15 | |
| Lock-On | status | — | — | 5 | |
| Magnet Rise | status | — | — | 10 | |
| Swift | special | 60 | — | 20 | |
| Discharge | special | 80 | 100 | 15 | |
| Thunder | special | 110 | 70 | 10 | |
| Bide | physical | — | — | 10 | |
| Charge | status | — | — | 20 | |
| Charge Beam | special | 50 | 90 | 10 | |
| Confide | status | — | — | 20 | |
| Confuse Ray | status | — | 100 | 10 | |
| Curse | status | — | — | 10 | |
| Double Team | status | — | — | 15 | |
| Double-Edge | physical | 120 | 100 | 15 | |
| Eerie Impulse | status | — | 100 | 15 | |
| Electroweb | special | 55 | 95 | 15 | |
| Endure | status | — | — | 10 | |
| Explosion | physical | 250 | 100 | 5 | |
| Facade | physical | 70 | 100 | 20 | |
| Flash | status | — | 100 | 20 | |
| Frustration | physical | — | 100 | 20 | |
| Giga Impact | physical | 150 | 90 | 5 | |
| Gravity | status | — | — | 5 | |
| Headbutt | physical | 70 | 100 | 15 | |
| Heavy Slam | physical | — | 100 | 10 | |
| Helping Hand | status | — | — | 20 | |
| Hidden Power | special | 60 | 100 | 15 | |
| Hyper Beam | special | 150 | 90 | 5 | |
| Iron Defense | status | — | — | 15 | |
| Iron Head | physical | 80 | 100 | 15 | |
| Mimic | status | — | — | 10 | |
| Natural Gift | physical | — | 100 | 15 | |
| Protect | status | — | — | 10 | |
| Psych Up | status | — | — | 10 | |
| Rage | physical | 20 | 100 | 20 | |
| Rain Dance | status | — | — | 5 | |
| Recycle | status | — | — | 10 | |
| Reflect | status | — | — | 20 | |
| Rest | status | — | — | 5 | |
| Return | physical | — | 100 | 20 | |
| Rollout | physical | 30 | 90 | 20 | |
| Round | special | 60 | 100 | 15 | |
| Sandstorm | status | — | — | 10 | |
| Secret Power | physical | 70 | 100 | 20 | |
| Shock Wave | special | 60 | — | 20 | |
| Sleep Talk | status | — | — | 10 | |
| Snore | special | 50 | 100 | 15 | |
| Steel Beam | special | 140 | 95 | 5 | |
| Substitute | status | — | — | 10 | |
| Sunny Day | status | — | — | 5 | |
| Swagger | status | — | 85 | 15 | |
| Take Down | physical | 90 | 85 | 20 | |
| Teleport | status | — | — | 20 | |
| Tera Blast | special | 80 | 100 | 10 | |
| Toxic | status | — | 90 | 10 | |
| Volt Switch | special | 70 | 100 | 20 | |
| Wild Charge | physical | 90 | 100 | 15 | |
| Magic Coat | status | — | — | 15 | |
| Rising Voltage | special | 70 | 100 | 20 | |
| Signal Beam | special | 75 | 100 | 15 | |
| Refresh | status | — | — | 20 |