Evolutions:

Evolutions:

Evolutions:

Evolutions:

ambipom

n°424

normal

Generation n°

4

Strong Against:

Weak Against:

fighting

Base Stats:

100

Atk

75

HP

66

Def

60

SpA

66

SpD

115

Spe

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Pickup

At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.

Skill-link

This Pokémon always hits five times with two-to-five-hit moves, such as icicle spear. It also bypasses the accuracy checks on triple kick's second and third hits.

ambipom

n°424

normal

Generation n°

4

Strong Against:

Weak Against:

fighting

Base Stats:

100

Atk

75

HP

66

Def

60

SpA

66

SpD

115

Spe

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Pickup

At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.

Skill-link

This Pokémon always hits five times with two-to-five-hit moves, such as icicle spear. It also bypasses the accuracy checks on triple kick's second and third hits.

ambipom

n°424

normal

Generation n°

4

Strong Against:

Weak Against:

fighting

Base Stats:

100

Atk

75

HP

66

Def

60

SpA

66

SpD

115

Spe

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Pickup

At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.

Skill-link

This Pokémon always hits five times with two-to-five-hit moves, such as icicle spear. It also bypasses the accuracy checks on triple kick's second and third hits.

ambipom

n°424

normal

Generation n°

4

Strong Against:

Weak Against:

fighting

Base Stats:

100

Atk

75

HP

66

Def

60

SpA

66

SpD

115

Spe

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Pickup

At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one. The air balloon and eject button cannot be picked up. The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.

Skill-link

This Pokémon always hits five times with two-to-five-hit moves, such as icicle spear. It also bypasses the accuracy checks on triple kick's second and third hits.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-axel

ice icon

physical

20

90

10

double-hit

normal icon

physical

35

90

10

switcheroo

dark icon

status

100

10

quick-guard

fighting icon

status

15

beat-up

dark icon

physical

100

10

dual-chop

dragon icon

physical

40

90

15

tickle

normal icon

status

100

20

fake-out

normal icon

physical

40

100

10

fury-swipes

normal icon

physical

18

80

15

slam

normal icon

physical

80

75

20

sand-attack

ground icon

status

100

15

scratch

normal icon

physical

40

100

35

bounce

flying icon

physical

85

85

5

gunk-shot

poison icon

physical

120

80

5

tail-whip

normal icon

status

100

30

metronome

normal icon

status

10

astonish

ghost icon

physical

30

100

15

role-play

psychic icon

status

10

low-sweep

fighting icon

physical

65

100

20

fury-cutter

Bug icon

physical

40

95

20

last-resort

normal icon

physical

140

100

5

snatch

dark icon

status

10

smack-down

rock icon

physical

50

100

15

foul-play

dark icon

physical

95

100

15

nasty-plot

dark icon

status

20

fire-punch

fire icon

physical

75

100

15

baton-pass

normal icon

status

40

throat-chop

dark icon

physical

80

100

15

hone-claws

dark icon

status

15

seed-bomb

grass icon

physical

80

100

15

acrobatics

flying icon

physical

55

100

15

dream-eater

psychic icon

special

100

100

15

ice-punch

ice icon

physical

75

100

15

spite

ghost icon

status

100

10

power-up-punch

fighting icon

physical

40

100

20

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

screech

normal icon

status

85

40

covet

normal icon

physical

60

100

25

shadow-claw

ghost icon

physical

70

100

15

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

thunder-punch

electric icon

physical

75

100

15

u-turn

Bug icon

physical

70

100

20

mud-shot

ground icon

special

55

95

15

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

thunder

electric icon

special

110

70

10

water-pulse

water icon

special

60

100

20

shock-wave

electric icon

special

60

20

work-up

normal icon

status

30

thunderbolt

electric icon

special

90

100

15

payback

dark icon

physical

50

100

10

agility

psychic icon

status

30

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

uproar

normal icon

special

90

100

10

shadow-ball

ghost icon

special

80

100

15

iron-tail

steel icon

physical

100

75

15

solar-beam

grass icon

special

120

100

10

strength

normal icon

physical

80

100

15

grass-knot

grass icon

special

100

20

aerial-ace

flying icon

physical

60

20

brick-break

fighting icon

physical

75

100

15

taunt

dark icon

status

100

20

captivate

normal icon

status

100

20

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Ambipom is a Normal-type Pokémon introduced in Generation IV. This Pokémon is recognized by its purple body and large, rounded ears with red insides. The most distinctive feature of Ambipom is its two long tails, each ending with a large, hand-like appendage from which it derives its name ("Ambi-" meaning both and "Pom" referring to a pommel, a rounded knob). It uses these tail hands to expertly maneuver and perform tasks, including picking fruit and manipulating objects. Both hands are completely independent from one another. Ambipom is categorized as the "Long Tail Pokémon". It evolves from Aipom, a Pokémon from Generation II, when it learns the move Double Hit. It evolves into nothing further. Ambipom has dual abilities of Technician and Pick Up, with its hidden ability being Skill Link. In battle, Ambipom uses its tail hands to deliver powerful attacks.

FAQ:

What is ambipom weak to?

ambipom is weak to fighting

What is ambipom weak to?

ambipom is weak to fighting

What type of Pokemon is ambipom ?

ambipom is a normal type Pokemon

Whos is Pokemon #424 ?

ambipom is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-axel

ice icon

physical

20

90

10

double-hit

normal icon

physical

35

90

10

switcheroo

dark icon

status

100

10

quick-guard

fighting icon

status

15

beat-up

dark icon

physical

100

10

dual-chop

dragon icon

physical

40

90

15

tickle

normal icon

status

100

20

fake-out

normal icon

physical

40

100

10

fury-swipes

normal icon

physical

18

80

15

slam

normal icon

physical

80

75

20

sand-attack

ground icon

status

100

15

scratch

normal icon

physical

40

100

35

bounce

flying icon

physical

85

85

5

gunk-shot

poison icon

physical

120

80

5

tail-whip

normal icon

status

100

30

metronome

normal icon

status

10

astonish

ghost icon

physical

30

100

15

role-play

psychic icon

status

10

low-sweep

fighting icon

physical

65

100

20

fury-cutter

Bug icon

physical

40

95

20

last-resort

normal icon

physical

140

100

5

snatch

dark icon

status

10

smack-down

rock icon

physical

50

100

15

foul-play

dark icon

physical

95

100

15

nasty-plot

dark icon

status

20

fire-punch

fire icon

physical

75

100

15

baton-pass

normal icon

status

40

throat-chop

dark icon

physical

80

100

15

hone-claws

dark icon

status

15

seed-bomb

grass icon

physical

80

100

15

acrobatics

flying icon

physical

55

100

15

dream-eater

psychic icon

special

100

100

15

ice-punch

ice icon

physical

75

100

15

spite

ghost icon

status

100

10

power-up-punch

fighting icon

physical

40

100

20

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

screech

normal icon

status

85

40

covet

normal icon

physical

60

100

25

shadow-claw

ghost icon

physical

70

100

15

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

thunder-punch

electric icon

physical

75

100

15

u-turn

Bug icon

physical

70

100

20

mud-shot

ground icon

special

55

95

15

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

thunder

electric icon

special

110

70

10

water-pulse

water icon

special

60

100

20

shock-wave

electric icon

special

60

20

work-up

normal icon

status

30

thunderbolt

electric icon

special

90

100

15

payback

dark icon

physical

50

100

10

agility

psychic icon

status

30

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

uproar

normal icon

special

90

100

10

shadow-ball

ghost icon

special

80

100

15

iron-tail

steel icon

physical

100

75

15

solar-beam

grass icon

special

120

100

10

strength

normal icon

physical

80

100

15

grass-knot

grass icon

special

100

20

aerial-ace

flying icon

physical

60

20

brick-break

fighting icon

physical

75

100

15

taunt

dark icon

status

100

20

captivate

normal icon

status

100

20

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15