Evolutions:

Evolutions:

Evolutions:

Evolutions:

hitmonlee

n°106

fighting

Generation n°

1

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

120

Atk

50

HP

53

Def

35

SpA

110

SpD

87

Spe

Limber

This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

hitmonlee

n°106

fighting

Generation n°

1

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

120

Atk

50

HP

53

Def

35

SpA

110

SpD

87

Spe

Limber

This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

hitmonlee

n°106

fighting

Generation n°

1

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

120

Atk

50

HP

53

Def

35

SpA

110

SpD

87

Spe

Limber

This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

hitmonlee

n°106

fighting

Generation n°

1

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

120

Atk

50

HP

53

Def

35

SpA

110

SpD

87

Spe

Limber

This Pokémon cannot be paralyzed. If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost. This includes when the Pokémon drops its item because of knock off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

rolling-kick

fighting icon

physical

60

85

15

jump-kick

fighting icon

physical

100

95

10

bullet-punch

steel icon

physical

40

100

30

meditate

psychic icon

status

40

mach-punch

fighting icon

physical

40

100

30

blaze-kick

fire icon

physical

85

90

10

high-jump-kick

fighting icon

physical

130

90

10

mind-reader

normal icon

status

5

foresight

normal icon

status

40

aura-sphere

fighting icon

special

80

20

vacuum-wave

fighting icon

special

40

100

30

submission

fighting icon

physical

80

80

20

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

double-kick

fighting icon

physical

30

100

30

lunge

Bug icon

physical

80

100

15

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

rock-climb

normal icon

physical

90

85

20

skull-bash

normal icon

physical

130

100

10

revenge

fighting icon

physical

60

100

10

bounce

flying icon

physical

85

85

5

dynamic-punch

fighting icon

physical

100

50

5

metronome

normal icon

status

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

rage

normal icon

physical

20

100

20

focus-energy

normal icon

status

30

baton-pass

normal icon

status

40

throat-chop

dark icon

physical

80

100

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

poison-jab

poison icon

physical

80

100

20

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

power-up-punch

fighting icon

physical

40

100

20

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-punch

fighting icon

physical

150

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

work-up

normal icon

status

30

swords-dance

normal icon

status

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

scary-face

normal icon

status

100

10

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

taunt

dark icon

status

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Hitmonlee is a Fighting-type Pokémon introduced in Generation I. It's also known as the 'Kicking Pokémon'. Its body is human-like and primarily brown in color, with accents of beige and red. It is a bipedal Pokémon with notable, spring-like legs that enable it to deliver a flurry of powerful kicks. Hitmonlee specializes in high-kick techniques and has the unique ability to stretch its legs to deliver long-range kicks that can also send the enemy flying. It evolves from Tyrogue starting at level 20 when Tyrogue's Attack stat is higher than its Defense stat. Hitmonlee shares its evolution tree with Hitmonchan and Hitmontop, which are also evolutions for Tyrogue under different conditions.

FAQ:

What is hitmonlee weak to?

hitmonlee is weak to flying , psychic , fairy

What is hitmonlee weak to?

hitmonlee is weak to flying , psychic , fairy

What type of Pokemon is hitmonlee ?

hitmonlee is a fighting type Pokemon

Whos is Pokemon #106 ?

hitmonlee is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

rolling-kick

fighting icon

physical

60

85

15

jump-kick

fighting icon

physical

100

95

10

bullet-punch

steel icon

physical

40

100

30

meditate

psychic icon

status

40

mach-punch

fighting icon

physical

40

100

30

blaze-kick

fire icon

physical

85

90

10

high-jump-kick

fighting icon

physical

130

90

10

mind-reader

normal icon

status

5

foresight

normal icon

status

40

aura-sphere

fighting icon

special

80

20

vacuum-wave

fighting icon

special

40

100

30

submission

fighting icon

physical

80

80

20

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

double-kick

fighting icon

physical

30

100

30

lunge

Bug icon

physical

80

100

15

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

rock-climb

normal icon

physical

90

85

20

skull-bash

normal icon

physical

130

100

10

revenge

fighting icon

physical

60

100

10

bounce

flying icon

physical

85

85

5

dynamic-punch

fighting icon

physical

100

50

5

metronome

normal icon

status

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

rage

normal icon

physical

20

100

20

focus-energy

normal icon

status

30

baton-pass

normal icon

status

40

throat-chop

dark icon

physical

80

100

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

poison-jab

poison icon

physical

80

100

20

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

power-up-punch

fighting icon

physical

40

100

20

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-punch

fighting icon

physical

150

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

work-up

normal icon

status

30

swords-dance

normal icon

status

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

scary-face

normal icon

status

100

10

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

taunt

dark icon

status

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15