Evolutions:

Evolutions:

Evolutions:

Evolutions:

krookodile

n°553

ground
dark

Generation n°

5

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

117

Atk

95

HP

80

Def

65

SpA

70

SpD

92

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

Anger-point

Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

krookodile

n°553

ground
dark

Generation n°

5

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

117

Atk

95

HP

80

Def

65

SpA

70

SpD

92

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

Anger-point

Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

krookodile

n°553

ground
dark

Generation n°

5

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

117

Atk

95

HP

80

Def

65

SpA

70

SpD

92

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

Anger-point

Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

krookodile

n°553

ground
dark

Generation n°

5

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

117

Atk

95

HP

80

Def

65

SpA

70

SpD

92

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

Anger-point

Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages. This ability will still take effect if the critical hit is received by a substitute.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

power-trip

dark icon

physical

20

100

10

darkest-lariat

dark icon

physical

85

100

10

beat-up

dark icon

physical

100

10

sand-tomb

ground icon

physical

35

85

15

breaking-swipe

dragon icon

physical

60

100

15

scale-shot

dragon icon

physical

25

90

20

scorching-sands

ground icon

special

70

100

10

dragon-claw

dragon icon

physical

80

100

15

embargo

dark icon

status

100

15

thunder-fang

electric icon

physical

65

95

15

sand-attack

ground icon

status

100

15

high-horsepower

ground icon

physical

95

95

10

revenge

fighting icon

physical

60

100

10

thrash

normal icon

physical

120

100

10

fire-fang

fire icon

physical

65

95

15

gunk-shot

poison icon

physical

120

80

5

dragon-tail

dragon icon

physical

60

90

10

block

normal icon

status

5

skitter-smack

Bug icon

physical

70

90

10

close-combat

fighting icon

physical

120

100

5

lash-out

dark icon

physical

75

100

5

aqua-tail

water icon

physical

90

90

10

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

dragon-pulse

dragon icon

special

85

100

10

snarl

dark icon

special

55

95

15

snatch

dark icon

status

10

rage

normal icon

physical

20

100

20

smack-down

rock icon

physical

50

100

15

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

sludge-bomb

poison icon

special

90

100

10

assurance

dark icon

physical

60

100

10

throat-chop

dark icon

physical

80

100

15

hone-claws

dark icon

status

15

incinerate

fire icon

special

60

100

15

superpower

fighting icon

physical

120

100

5

outrage

dragon icon

physical

120

100

10

torment

dark icon

status

100

15

spite

ghost icon

status

100

10

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

power-up-punch

fighting icon

physical

40

100

20

dark-pulse

dark icon

special

80

100

15

retaliate

normal icon

physical

70

100

5

shadow-claw

ghost icon

physical

70

100

15

earth-power

ground icon

special

90

100

10

bite

dark icon

physical

60

100

25

low-kick

fighting icon

physical

100

20

stealth-rock

rock icon

status

20

mud-shot

ground icon

special

55

95

15

crunch

dark icon

physical

80

100

15

leer

normal icon

status

100

30

roar

normal icon

status

20

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

sandstorm

rock icon

status

10

payback

dark icon

physical

50

100

10

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

uproar

normal icon

special

90

100

10

iron-tail

steel icon

physical

100

75

15

strength

normal icon

physical

80

100

15

grass-knot

grass icon

special

100

20

aerial-ace

flying icon

physical

60

20

scary-face

normal icon

status

100

10

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

taunt

dark icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Krookodile is a Ground/Dark type Pokémon introduced in Generation 5 and is known as the Intimidation Pokémon. Its design is influenced by a crocodile mixed with some characteristics of a thief or outlaw. Krookodile has a long snout and big strong jaws, which are very powerful and can crush anything. It has five triangular spikes on its back. With a body length of about 5 feet and weight of around 212.3 lbs, its body is mainly brick-red in color, with black around its belly and covering its head. Krookodile has a unique evolution line, starting from Sandile, then evolving to Krokorok at level 29, and finally to Krookodile at level 40. These evolutions come with a boost in its base stats, making Krookodile a formidable opponent in battle. It is highly appreciated for its Attack and Defense stats. It can learn moves like Outrage, Foul Play, Earthquake, and Crunch, offering a range of strategic opportunities in battles. In lore, Krookodile is known for its violent disposition and is reputed for being fearless to the extent that it can face off against larger opponents without any hesitation. It's said that it never allows its prey to escape once it sets its eyes on them.

FAQ:

What is krookodile weak to?

krookodile is weak to water , grass , ice

What is krookodile weak to?

krookodile is weak to water , grass , ice

What type of Pokemon is krookodile ?

krookodile is a ground , dark type Pokemon

Whos is Pokemon #553 ?

krookodile is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

power-trip

dark icon

physical

20

100

10

darkest-lariat

dark icon

physical

85

100

10

beat-up

dark icon

physical

100

10

sand-tomb

ground icon

physical

35

85

15

breaking-swipe

dragon icon

physical

60

100

15

scale-shot

dragon icon

physical

25

90

20

scorching-sands

ground icon

special

70

100

10

dragon-claw

dragon icon

physical

80

100

15

embargo

dark icon

status

100

15

thunder-fang

electric icon

physical

65

95

15

sand-attack

ground icon

status

100

15

high-horsepower

ground icon

physical

95

95

10

revenge

fighting icon

physical

60

100

10

thrash

normal icon

physical

120

100

10

fire-fang

fire icon

physical

65

95

15

gunk-shot

poison icon

physical

120

80

5

dragon-tail

dragon icon

physical

60

90

10

block

normal icon

status

5

skitter-smack

Bug icon

physical

70

90

10

close-combat

fighting icon

physical

120

100

5

lash-out

dark icon

physical

75

100

5

aqua-tail

water icon

physical

90

90

10

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

dragon-pulse

dragon icon

special

85

100

10

snarl

dark icon

special

55

95

15

snatch

dark icon

status

10

rage

normal icon

physical

20

100

20

smack-down

rock icon

physical

50

100

15

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

sludge-bomb

poison icon

special

90

100

10

assurance

dark icon

physical

60

100

10

throat-chop

dark icon

physical

80

100

15

hone-claws

dark icon

status

15

incinerate

fire icon

special

60

100

15

superpower

fighting icon

physical

120

100

5

outrage

dragon icon

physical

120

100

10

torment

dark icon

status

100

15

spite

ghost icon

status

100

10

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

power-up-punch

fighting icon

physical

40

100

20

dark-pulse

dark icon

special

80

100

15

retaliate

normal icon

physical

70

100

5

shadow-claw

ghost icon

physical

70

100

15

earth-power

ground icon

special

90

100

10

bite

dark icon

physical

60

100

25

low-kick

fighting icon

physical

100

20

stealth-rock

rock icon

status

20

mud-shot

ground icon

special

55

95

15

crunch

dark icon

physical

80

100

15

leer

normal icon

status

100

30

roar

normal icon

status

20

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

sandstorm

rock icon

status

10

payback

dark icon

physical

50

100

10

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

uproar

normal icon

special

90

100

10

iron-tail

steel icon

physical

100

75

15

strength

normal icon

physical

80

100

15

grass-knot

grass icon

special

100

20

aerial-ace

flying icon

physical

60

20

scary-face

normal icon

status

100

10

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

taunt

dark icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20