pinsir
n°127
Generation n°
1
Strong Against:
Weak Against:
Base Stats:
125
Atk
65
HP
100
Def
55
SpA
70
SpD
85
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
Moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
pinsir
n°127
Generation n°
1
Strong Against:
Weak Against:
Base Stats:
125
Atk
65
HP
100
Def
55
SpA
70
SpD
85
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
Moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
pinsir
n°127
Generation n°
1
Strong Against:
Weak Against:
Base Stats:
125
Atk
65
HP
100
Def
55
SpA
70
SpD
85
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
Moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
pinsir
n°127
Generation n°
1
Strong Against:
Weak Against:
Base Stats:
125
Atk
65
HP
100
Def
55
SpA
70
SpD
85
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Mold-breaker
This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.
Moxie
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
storm-throw
physical
60
100
10
vital-throw
physical
70
10
guillotine
physical
30
5
vice-grip
physical
55
100
30
me-first
status
20
double-hit
physical
35
90
10
fury-attack
physical
15
85
20
submission
physical
80
80
20
string-shot
status
95
40
bind
physical
15
85
20
struggle-bug
special
50
100
20
feint
physical
30
100
10
harden
status
30
feint-attack
physical
60
20
bug-bite
physical
60
100
20
rock-climb
physical
90
85
20
high-horsepower
physical
95
95
10
revenge
physical
60
100
10
thrash
physical
120
100
10
x-scissor
physical
80
100
15
false-swipe
physical
40
100
40
close-combat
physical
120
100
5
seismic-toss
physical
100
20
slash
physical
70
100
20
flail
physical
100
15
bulk-up
status
20
fury-cutter
physical
40
95
20
rage
physical
20
100
20
smack-down
physical
50
100
15
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
throat-chop
physical
80
100
15
bide
physical
10
superpower
physical
120
100
5
outrage
physical
120
100
10
reversal
physical
100
15
stealth-rock
status
20
iron-defense
status
15
focus-punch
physical
150
100
20
cut
physical
50
95
30
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
swords-dance
status
20
knock-off
physical
65
100
20
earthquake
physical
100
100
10
mimic
status
10
strength
physical
80
100
15
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
fling
physical
100
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Pinsir is a Generation I Bug-type Pokémon with the National Dex number #127. It's known as the "Stag Beetle Pokémon" because of its large, horn-like pincers on its head, which strongly resemble the mandibles of a stag beetle. Pinsir is a bipedal Pokémon with a wide, brown body that has a segmented exoskeleton, giving it a rather formidable appearance. Pinsir uses its horns to toss its enemies or prey around, and they are strong enough to shatter logs. It's mainly a forest-dwelling Pokémon, and it's known to be very aggressive and territorial. Regarding its evolution, Pinsir does not have a traditional evolution line where it changes into another Pokémon over time or through leveling up. However, Pinsir can Mega Evolve into Mega Pinsir using Pinsirite. This evolution significantly boosts its stats and gives it a dual type of Bug/Flying.
FAQ:
What is pinsir weak to?
pinsir is weak to fire , flying , rock
What is pinsir weak to?
pinsir is weak to fire , flying , rock
What type of Pokemon is pinsir ?
pinsir is a bug type Pokemon
Whos is Pokemon #127 ?
pinsir is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
storm-throw
physical
60
100
10
vital-throw
physical
70
10
guillotine
physical
30
5
vice-grip
physical
55
100
30
me-first
status
20
double-hit
physical
35
90
10
fury-attack
physical
15
85
20
submission
physical
80
80
20
string-shot
status
95
40
bind
physical
15
85
20
struggle-bug
special
50
100
20
feint
physical
30
100
10
harden
status
30
feint-attack
physical
60
20
bug-bite
physical
60
100
20
rock-climb
physical
90
85
20
high-horsepower
physical
95
95
10
revenge
physical
60
100
10
thrash
physical
120
100
10
x-scissor
physical
80
100
15
false-swipe
physical
40
100
40
close-combat
physical
120
100
5
seismic-toss
physical
100
20
slash
physical
70
100
20
flail
physical
100
15
bulk-up
status
20
fury-cutter
physical
40
95
20
rage
physical
20
100
20
smack-down
physical
50
100
15
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
throat-chop
physical
80
100
15
bide
physical
10
superpower
physical
120
100
5
outrage
physical
120
100
10
reversal
physical
100
15
stealth-rock
status
20
iron-defense
status
15
focus-punch
physical
150
100
20
cut
physical
50
95
30
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
swords-dance
status
20
knock-off
physical
65
100
20
earthquake
physical
100
100
10
mimic
status
10
strength
physical
80
100
15
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
fling
physical
100
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Pinsir is a Generation I Bug-type Pokémon with the National Dex number #127. It's known as the "Stag Beetle Pokémon" because of its large, horn-like pincers on its head, which strongly resemble the mandibles of a stag beetle. Pinsir is a bipedal Pokémon with a wide, brown body that has a segmented exoskeleton, giving it a rather formidable appearance. Pinsir uses its horns to toss its enemies or prey around, and they are strong enough to shatter logs. It's mainly a forest-dwelling Pokémon, and it's known to be very aggressive and territorial. Regarding its evolution, Pinsir does not have a traditional evolution line where it changes into another Pokémon over time or through leveling up. However, Pinsir can Mega Evolve into Mega Pinsir using Pinsirite. This evolution significantly boosts its stats and gives it a dual type of Bug/Flying.
FAQ:
What is pinsir weak to?
pinsir is weak to fire , flying , rock
What is pinsir weak to?
pinsir is weak to fire , flying , rock
What type of Pokemon is pinsir ?
pinsir is a bug type Pokemon
Whos is Pokemon #127 ?
pinsir is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
storm-throw
physical
60
100
10
vital-throw
physical
70
10
guillotine
physical
30
5
vice-grip
physical
55
100
30
me-first
status
20
double-hit
physical
35
90
10
fury-attack
physical
15
85
20
submission
physical
80
80
20
string-shot
status
95
40
bind
physical
15
85
20
struggle-bug
special
50
100
20
feint
physical
30
100
10
harden
status
30
feint-attack
physical
60
20
bug-bite
physical
60
100
20
rock-climb
physical
90
85
20
high-horsepower
physical
95
95
10
revenge
physical
60
100
10
thrash