pinsir

n°127

Bug

Generation n°

1

Strong Against:

grass
psychic
dark

Weak Against:

fire
flying
rock

Base Stats:

125

Atk

65

HP

100

Def

55

SpA

70

SpD

85

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

pinsir

n°127

Bug

Generation n°

1

Strong Against:

grass
psychic
dark

Weak Against:

fire
flying
rock

Base Stats:

125

Atk

65

HP

100

Def

55

SpA

70

SpD

85

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

pinsir

n°127

Bug

Generation n°

1

Strong Against:

grass
psychic
dark

Weak Against:

fire
flying
rock

Base Stats:

125

Atk

65

HP

100

Def

55

SpA

70

SpD

85

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

pinsir

n°127

Bug

Generation n°

1

Strong Against:

grass
psychic
dark

Weak Against:

fire
flying
rock

Base Stats:

125

Atk

65

HP

100

Def

55

SpA

70

SpD

85

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon. This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or spikes. If this Pokémon knocks out a Pokémon with mummy, the former's ability will change without taking effect.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

storm-throw

fighting icon

physical

60

100

10

vital-throw

fighting icon

physical

70

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

me-first

normal icon

status

20

double-hit

normal icon

physical

35

90

10

fury-attack

normal icon

physical

15

85

20

submission

fighting icon

physical

80

80

20

string-shot

Bug icon

status

95

40

bind

normal icon

physical

15

85

20

struggle-bug

Bug icon

special

50

100

20

feint

normal icon

physical

30

100

10

harden

normal icon

status

30

feint-attack

dark icon

physical

60

20

bug-bite

Bug icon

physical

60

100

20

rock-climb

normal icon

physical

90

85

20

high-horsepower

ground icon

physical

95

95

10

revenge

fighting icon

physical

60

100

10

thrash

normal icon

physical

120

100

10

x-scissor

Bug icon

physical

80

100

15

false-swipe

normal icon

physical

40

100

40

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

slash

normal icon

physical

70

100

20

flail

normal icon

physical

100

15

bulk-up

fighting icon

status

20

fury-cutter

Bug icon

physical

40

95

20

rage

normal icon

physical

20

100

20

smack-down

rock icon

physical

50

100

15

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

throat-chop

dark icon

physical

80

100

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

outrage

dragon icon

physical

120

100

10

reversal

fighting icon

physical

100

15

stealth-rock

rock icon

status

20

iron-defense

steel icon

status

15

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

knock-off

dark icon

physical

65

100

20

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

strength

normal icon

physical

80

100

15

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Pinsir is a Generation I Bug-type Pokémon with the National Dex number #127. It's known as the "Stag Beetle Pokémon" because of its large, horn-like pincers on its head, which strongly resemble the mandibles of a stag beetle. Pinsir is a bipedal Pokémon with a wide, brown body that has a segmented exoskeleton, giving it a rather formidable appearance. Pinsir uses its horns to toss its enemies or prey around, and they are strong enough to shatter logs. It's mainly a forest-dwelling Pokémon, and it's known to be very aggressive and territorial. Regarding its evolution, Pinsir does not have a traditional evolution line where it changes into another Pokémon over time or through leveling up. However, Pinsir can Mega Evolve into Mega Pinsir using Pinsirite. This evolution significantly boosts its stats and gives it a dual type of Bug/Flying.

FAQ:

What is pinsir weak to?

pinsir is weak to fire , flying , rock

What is pinsir weak to?

pinsir is weak to fire , flying , rock

What type of Pokemon is pinsir ?

pinsir is a bug type Pokemon

Whos is Pokemon #127 ?

pinsir is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

storm-throw

fighting icon

physical

60

100

10

vital-throw

fighting icon

physical

70

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

me-first

normal icon

status

20

double-hit

normal icon

physical

35

90

10

fury-attack

normal icon

physical

15

85

20

submission

fighting icon

physical

80

80

20

string-shot

Bug icon

status

95

40

bind

normal icon

physical

15

85

20

struggle-bug

Bug icon

special

50

100

20

feint

normal icon

physical

30

100

10

harden

normal icon

status

30

feint-attack

dark icon

physical

60

20

bug-bite

Bug icon

physical

60

100

20

rock-climb

normal icon

physical

90

85

20

high-horsepower

ground icon

physical

95

95

10

revenge

fighting icon

physical

60

100

10

thrash

normal icon

physical

120

100

10

x-scissor

Bug icon

physical

80

100

15

false-swipe

normal icon

physical

40

100

40

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

slash

normal icon

physical

70

100

20

flail

normal icon

physical

100

15

bulk-up

fighting icon

status

20

fury-cutter

Bug icon

physical

40

95

20

rage

normal icon

physical

20

100

20

smack-down

rock icon

physical

50

100

15

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

throat-chop

dark icon

physical

80

100

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

outrage

dragon icon

physical

120

100

10

reversal

fighting icon

physical

100

15

stealth-rock

rock icon

status

20

iron-defense

steel icon

status

15

focus-punch

fighting icon

physical

150

100

20

cut

normal icon

physical

50

95

30

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

knock-off

dark icon

physical

65

100

20

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

strength

normal icon

physical

80

100

15

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Pinsir is a Generation I Bug-type Pokémon with the National Dex number #127. It's known as the "Stag Beetle Pokémon" because of its large, horn-like pincers on its head, which strongly resemble the mandibles of a stag beetle. Pinsir is a bipedal Pokémon with a wide, brown body that has a segmented exoskeleton, giving it a rather formidable appearance. Pinsir uses its horns to toss its enemies or prey around, and they are strong enough to shatter logs. It's mainly a forest-dwelling Pokémon, and it's known to be very aggressive and territorial. Regarding its evolution, Pinsir does not have a traditional evolution line where it changes into another Pokémon over time or through leveling up. However, Pinsir can Mega Evolve into Mega Pinsir using Pinsirite. This evolution significantly boosts its stats and gives it a dual type of Bug/Flying.

FAQ:

What is pinsir weak to?

pinsir is weak to fire , flying , rock

What is pinsir weak to?

pinsir is weak to fire , flying , rock

What type of Pokemon is pinsir ?

pinsir is a bug type Pokemon

Whos is Pokemon #127 ?

pinsir is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

storm-throw

fighting icon

physical

60

100

10

vital-throw

fighting icon

physical

70

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

me-first

normal icon

status

20

double-hit

normal icon

physical

35

90

10

fury-attack

normal icon

physical

15

85

20

submission

fighting icon

physical

80

80

20

string-shot

Bug icon

status

95

40

bind

normal icon

physical

15

85

20

struggle-bug

Bug icon

special

50

100

20

feint

normal icon

physical

30

100

10

harden

normal icon

status

30

feint-attack

dark icon

physical

60

20

bug-bite

Bug icon

physical

60

100

20

rock-climb

normal icon

physical

90

85

20

high-horsepower

ground icon

physical

95

95

10

revenge

fighting icon

physical

60

100

10

thrash

normal icon