togedemaru-totem

n°1,164

electric
steel

Generation n°

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

98

Atk

65

HP

63

Def

40

SpA

73

SpD

96

Spe

Iron-barbs

Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum HP in damage. This ability functions identically to rough skin.

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.

togedemaru-totem

n°1,164

electric
steel

Generation n°

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

98

Atk

65

HP

63

Def

40

SpA

73

SpD

96

Spe

Iron-barbs

Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum HP in damage. This ability functions identically to rough skin.

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.

togedemaru-totem

n°1,164

electric
steel

Generation n°

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

98

Atk

65

HP

63

Def

40

SpA

73

SpD

96

Spe

Iron-barbs

Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum HP in damage. This ability functions identically to rough skin.

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.

togedemaru-totem

n°1,164

electric
steel

Generation n°

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

98

Atk

65

HP

63

Def

40

SpA

73

SpD

96

Spe

Iron-barbs

Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum HP in damage. This ability functions identically to rough skin.

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

zing-zap

electric icon

physical

80

100

10

twineedle

Bug icon

physical

25

100

20

spiky-shield

grass icon

status

10

present

normal icon

physical

90

15

fell-stinger

Bug icon

physical

50

100

25

nuzzle

electric icon

physical

20

100

20

wish

normal icon

status

10

pin-missile

Bug icon

physical

25

95

20

spark

electric icon

physical

65

100

20

tickle

normal icon

status

100

20

fake-out

normal icon

physical

40

100

10

thunder-shock

electric icon

special

40

100

30

charge

electric icon

status

20

super-fang

normal icon

physical

90

10

electric-terrain

electric icon

status

10

disarming-voice

fairy icon

special

40

15

discharge

electric icon

special

80

100

15

volt-switch

electric icon

special

70

100

20

after-you

normal icon

status

15

electroweb

electric icon

special

55

95

15

bounce

flying icon

physical

85

85

5

magnet-rise

electric icon

status

10

gravity

psychic icon

status

5

role-play

psychic icon

status

10

flail

normal icon

physical

100

15

gyro-ball

steel icon

physical

100

5

last-resort

normal icon

physical

140

100

5

wild-charge

electric icon

physical

90

100

15

rollout

rock icon

physical

30

90

20

defense-curl

normal icon

status

40

encore

normal icon

status

100

5

poison-jab

poison icon

physical

80

100

20

reversal

fighting icon

physical

100

15

covet

normal icon

physical

60

100

25

charge-beam

electric icon

special

50

90

10

u-turn

Bug icon

physical

70

100

20

iron-head

steel icon

physical

80

100

15

thunder

electric icon

special

110

70

10

shock-wave

electric icon

special

60

20

work-up

normal icon

status

30

thunderbolt

electric icon

special

90

100

15

payback

dark icon

physical

50

100

10

thunder-wave

electric icon

status

90

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

iron-tail

steel icon

physical

100

75

15

zen-headbutt

psychic icon

physical

80

90

15

grass-knot

grass icon

special

100

20

tackle

normal icon

physical

40

100

35

fling

dark icon

physical

100

10

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

giga-impact

normal icon

physical

150

90

5

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

FAQ:

What is togedemaru-totem weak to?

togedemaru-totem is weak to ground

What is togedemaru-totem weak to?

togedemaru-totem is weak to ground

What type of Pokemon is togedemaru-totem ?

togedemaru-totem is a electric , steel type Pokemon

Whos is Pokemon #1,164 ?

togedemaru-totem is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

zing-zap

electric icon

physical

80

100

10

twineedle

Bug icon

physical

25

100

20

spiky-shield

grass icon

status

10

present

normal icon

physical

90

15

fell-stinger

Bug icon

physical

50

100

25

nuzzle

electric icon

physical

20

100

20

wish

normal icon

status

10

pin-missile

Bug icon

physical

25

95

20

spark

electric icon

physical

65

100

20

tickle

normal icon

status

100

20

fake-out

normal icon

physical

40

100

10

thunder-shock

electric icon

special

40

100

30

charge

electric icon

status

20

super-fang

normal icon

physical

90

10

electric-terrain

electric icon

status

10

disarming-voice

fairy icon

special

40

15

discharge

electric icon

special

80

100

15

volt-switch

electric icon

special

70

100

20

after-you

normal icon

status

15

electroweb

electric icon

special

55

95

15

bounce

flying icon

physical

85

85

5

magnet-rise

electric icon

status

10

gravity

psychic icon

status

5

role-play

psychic icon

status

10

flail

normal icon

physical

100

15

gyro-ball

steel icon

physical

100

5

last-resort

normal icon

physical

140

100

5

wild-charge

electric icon

physical

90

100

15

rollout

rock icon

physical

30

90

20

defense-curl

normal icon

status

40

encore

normal icon

status

100

5

poison-jab

poison icon

physical

80

100

20

reversal

fighting icon

physical

100

15

covet

normal icon

physical

60

100

25

charge-beam

electric icon

special

50

90

10

u-turn

Bug icon

physical

70

100

20

iron-head

steel icon

physical

80

100

15

thunder

electric icon

special

110

70

10

shock-wave

electric icon

special

60

20

work-up

normal icon

status

30

thunderbolt

electric icon

special

90

100

15

payback

dark icon

physical

50

100

10

thunder-wave

electric icon

status

90

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

iron-tail

steel icon

physical

100

75

15

zen-headbutt

psychic icon

physical

80

90

15

grass-knot

grass icon

special

100

20

tackle

normal icon

physical

40

100

35

fling

dark icon

physical

100

10

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

giga-impact

normal icon

physical

150

90

5

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

FAQ:

What is togedemaru-totem weak to?

togedemaru-totem is weak to ground

What is togedemaru-totem weak to?

togedemaru-totem is weak to ground

What type of Pokemon is togedemaru-totem ?

togedemaru-totem is a electric , steel type Pokemon

Whos is Pokemon #1,164 ?

togedemaru-totem is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

zing-zap

electric icon

physical

80

100

10

twineedle

Bug icon

physical

25

100

20

spiky-shield

grass icon

status

10

present

normal icon

physical

90

15

fell-stinger

Bug icon

physical

50

100

25

nuzzle

electric icon

physical

20

100

20

wish

normal icon

status

10

pin-missile

Bug icon

physical

25

95

20

spark

electric icon

physical

65

100

20

tickle

normal icon

status

100

20

fake-out

normal icon

physical

40

100

10

thunder-shock

electric icon

special

40

100

30

charge

electric icon

status

20

super-fang

normal icon

physical

90

10

electric-terrain

electric icon

status

10

disarming-voice

fairy icon

special

40

15

discharge

electric icon

special

80

100

15

volt-switch

electric icon

special

70

100

20

after-you

normal icon

status

15

electroweb

electric icon

special

55

95

15

bounce

flying icon

physical

85

85

5

magnet-rise

electric icon

status

10

gravity

psychic icon

status

5

role-play

psychic icon

status

10

flail

normal icon

physical

100

15

gyro-ball

steel icon

physical

100

5

last-resort

normal icon

physical

140

100

5

wild-charge

electric icon

physical

90

100

15

rollout

rock icon

physical

30

90

20

defense-curl

normal icon

status

40

encore

normal icon

status

100

5

poison-jab

poison icon

physical

80

100

20

reversal

fighting icon

physical

100

15

covet

normal icon

physical

60

100

25

charge-beam

electric icon

special

50

90

10

u-turn

Bug icon

physical

70

100

20

iron-head

steel icon

physical

80

100

15

thunder

electric icon

special

110

70

10

shock-wave

electric icon

special

60

20

work-up

normal icon

status

30

thunderbolt

electric icon

special

90

100

15

payback

dark icon

physical

50

100

10

thunder-wave

electric icon

status

90

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

iron-tail

steel icon

physical

100

75

15

zen-headbutt

psychic icon

physical

80

90

15

grass-knot

grass icon

special

100

20

tackle

normal icon

physical

40

100

35

fling

dark icon

physical

100

10

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

giga-impact

normal icon

physical

150

90

5

attract

normal icon

status

100

15

frustration

normal icon

physical