helioptile
n°694
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
38
Atk
44
HP
33
Def
61
SpA
43
SpD
70
Spe
Dry-skin
This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.
Sand-veil
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
Solar-power
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
helioptile
n°694
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
38
Atk
44
HP
33
Def
61
SpA
43
SpD
70
Spe
Dry-skin
This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.
Sand-veil
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
Solar-power
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
helioptile
n°694
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
38
Atk
44
HP
33
Def
61
SpA
43
SpD
70
Spe
Dry-skin
This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.
Sand-veil
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
Solar-power
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
helioptile
n°694
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
38
Atk
44
HP
33
Def
61
SpA
43
SpD
70
Spe
Dry-skin
This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.
Sand-veil
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
Solar-power
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
electrify
status
20
parabolic-charge
special
65
100
20
glare
status
100
30
camouflage
status
20
dragon-rush
physical
100
75
10
razor-wind
special
80
100
10
rising-voltage
special
70
100
20
thunder-shock
special
40
100
30
scale-shot
physical
25
90
20
charge
status
20
electric-terrain
status
10
electro-ball
special
100
10
volt-switch
special
70
100
20
electroweb
special
55
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
tail-whip
status
100
30
low-sweep
physical
65
100
20
wild-charge
physical
90
100
15
quick-attack
physical
40
100
30
ally-switch
status
15
dark-pulse
special
80
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
u-turn
physical
70
100
20
surf
special
90
100
15
cut
physical
50
95
30
thunder
special
110
70
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
flash
status
100
20
agility
status
30
thunder-wave
status
90
20
psych-up
status
10
iron-tail
physical
100
75
15
light-screen
status
30
grass-knot
special
100
20
bulldoze
physical
60
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
mud-slap
special
20
100
10
swift
special
60
20
secret-power
physical
70
100
20
rain-dance
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Helioptile is a Generation VI Pokémon that is categorized as the 'Generator Pokémon.' This electric/normal type creature distinguishes itself with its ability to generate its own electricity from the sun's rays. It is a small, lizard-like Pokémon that is predominantly yellow and black in color. There's a frilled appendage extending from either side of its head, which it can seemingly manipulate to absorb sunlight. When it absorbs enough sunlight, Helioptile charges itself with enough energy that it can not only defend itself from predators, but it can also operate household appliances. This is why it's often considered a "generator Pokémon.' It has an impressive speed for a basic-level Pokémon. Helioptile can evolve into Heliolisk, a similarly solar-powered creature but with added features and capabilities, when exposed to a Sun Stone. These evolutions make Helioptile a unique and exciting Pokémon in the Pokémon universe.
FAQ:
What is helioptile weak to?
helioptile is weak to ground
What is helioptile weak to?
helioptile is weak to ground
What type of Pokemon is helioptile ?
helioptile is a normal , electric type Pokemon
Whos is Pokemon #694 ?
helioptile is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
electrify
status
20
parabolic-charge
special
65
100
20
glare
status
100
30
camouflage
status
20
dragon-rush
physical
100
75
10
razor-wind
special
80
100
10
rising-voltage
special
70
100
20
thunder-shock
special
40
100
30
scale-shot
physical
25
90
20
charge
status
20
electric-terrain
status
10
electro-ball
special
100
10
volt-switch
special
70
100
20
electroweb
special
55
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
tail-whip
status
100
30
low-sweep
physical
65
100
20
wild-charge
physical
90
100
15
quick-attack
physical
40
100
30
ally-switch
status
15
dark-pulse
special
80
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
u-turn
physical
70
100
20
surf
special
90
100
15
cut
physical
50
95
30
thunder
special
110
70
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
flash
status
100
20
agility
status
30
thunder-wave
status
90
20
psych-up
status
10
iron-tail
physical
100
75
15
light-screen
status
30
grass-knot
special
100
20
bulldoze
physical
60
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
mud-slap
special
20
100
10
swift
special
60
20
secret-power
physical
70
100
20
rain-dance
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Helioptile is a Generation VI Pokémon that is categorized as the 'Generator Pokémon.' This electric/normal type creature distinguishes itself with its ability to generate its own electricity from the sun's rays. It is a small, lizard-like Pokémon that is predominantly yellow and black in color. There's a frilled appendage extending from either side of its head, which it can seemingly manipulate to absorb sunlight. When it absorbs enough sunlight, Helioptile charges itself with enough energy that it can not only defend itself from predators, but it can also operate household appliances. This is why it's often considered a "generator Pokémon.' It has an impressive speed for a basic-level Pokémon. Helioptile can evolve into Heliolisk, a similarly solar-powered creature but with added features and capabilities, when exposed to a Sun Stone. These evolutions make Helioptile a unique and exciting Pokémon in the Pokémon universe.
FAQ:
What is helioptile weak to?
helioptile is weak to ground
What is helioptile weak to?
helioptile is weak to ground
What type of Pokemon is helioptile ?
helioptile is a normal , electric type Pokemon
Whos is Pokemon #694 ?
helioptile is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
electrify
status
20
parabolic-charge
special
65
100
20
glare
status
100
30
camouflage
status
20
dragon-rush
physical
100
75
10
razor-wind
special
80
100
10
rising-voltage
special
70
100
20
thunder-shock
special
40
100
30
scale-shot
physical
25
90
20
charge
status
20
electric-terrain
status
10
electro-ball
special
100
10
volt-switch
special
70
100
20
electroweb
special
55
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
tail-whip
status
100
30
low-sweep
physical
65
100
20
wild-charge
physical
90
100
15
quick-attack
physical
40
100
30
ally-switch
status
15
dark-pulse
special
80
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
u-turn
physical
70
100
20
surf
special
90
100
15
cut
physical
50
95
30
thunder
special
110
70
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
flash
status
100
20
agility
status
30
thunder-wave
status
90
20
psych-up
status
10
iron-tail
physical
100
75
15
light-screen
status
30
grass-knot
special
100
20
bulldoze
physical
60
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
mud-slap
special
20
100
10
swift
special
60
20
secret-power
physical
70
100
20
rain-dance
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10