Evolutions:

Evolutions:

Evolutions:

Evolutions:

helioptile

n°694

normal
electric

Generation n°

6

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

38

Atk

44

HP

33

Def

61

SpA

43

SpD

70

Spe

Dry-skin

This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.

Sand-veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Solar-power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

helioptile

n°694

normal
electric

Generation n°

6

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

38

Atk

44

HP

33

Def

61

SpA

43

SpD

70

Spe

Dry-skin

This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.

Sand-veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Solar-power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

helioptile

n°694

normal
electric

Generation n°

6

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

38

Atk

44

HP

33

Def

61

SpA

43

SpD

70

Spe

Dry-skin

This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.

Sand-veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Solar-power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

helioptile

n°694

normal
electric

Generation n°

6

Strong Against:

water
flying

Weak Against:

ground

Base Stats:

38

Atk

44

HP

33

Def

61

SpA

43

SpD

70

Spe

Dry-skin

This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from fire-type moves, but whenever a water move hits it, it heals for 1/4 its maximum HP instead.

Sand-veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Solar-power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

pound

normal icon

physical

40

100

35

electrify

electric icon

status

20

parabolic-charge

electric icon

special

65

100

20

glare

normal icon

status

100

30

camouflage

normal icon

status

20

dragon-rush

dragon icon

physical

100

75

10

razor-wind

normal icon

special

80

100

10

rising-voltage

electric icon

special

70

100

20

thunder-shock

electric icon

special

40

100

30

scale-shot

dragon icon

physical

25

90

20

charge

electric icon

status

20

electric-terrain

electric icon

status

10

electro-ball

electric icon

special

100

10

volt-switch

electric icon

special

70

100

20

electroweb

electric icon

special

55

95

15

magnet-rise

electric icon

status

10

dragon-tail

dragon icon

physical

60

90

10

tail-whip

normal icon

status

100

30

low-sweep

fighting icon

physical

65

100

20

wild-charge

electric icon

physical

90

100

15

quick-attack

normal icon

physical

40

100

30

ally-switch

psychic icon

status

15

dark-pulse

dark icon

special

80

100

15

charge-beam

electric icon

special

50

90

10

signal-beam

Bug icon

special

75

100

15

u-turn

Bug icon

physical

70

100

20

surf

water icon

special

90

100

15

cut

normal icon

physical

50

95

30

thunder

electric icon

special

110

70

10

sandstorm

rock icon

status

10

shock-wave

electric icon

special

60

20

thunderbolt

electric icon

special

90

100

15

flash

normal icon

status

100

20

agility

psychic icon

status

30

thunder-wave

electric icon

status

90

20

psych-up

normal icon

status

10

iron-tail

steel icon

physical

100

75

15

light-screen

psychic icon

status

30

grass-knot

grass icon

special

100

20

bulldoze

ground icon

physical

60

100

20

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

dig

ground icon

physical

80

100

10

mud-slap

ground icon

special

20

100

10

swift

normal icon

special

60

20

secret-power

normal icon

physical

70

100

20

rain-dance

water icon

status

5

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Helioptile is a Generation VI Pokémon that is categorized as the 'Generator Pokémon.' This electric/normal type creature distinguishes itself with its ability to generate its own electricity from the sun's rays. It is a small, lizard-like Pokémon that is predominantly yellow and black in color. There's a frilled appendage extending from either side of its head, which it can seemingly manipulate to absorb sunlight. When it absorbs enough sunlight, Helioptile charges itself with enough energy that it can not only defend itself from predators, but it can also operate household appliances. This is why it's often considered a "generator Pokémon.' It has an impressive speed for a basic-level Pokémon. Helioptile can evolve into Heliolisk, a similarly solar-powered creature but with added features and capabilities, when exposed to a Sun Stone. These evolutions make Helioptile a unique and exciting Pokémon in the Pokémon universe.

FAQ:

What is helioptile weak to?

helioptile is weak to ground

What is helioptile weak to?

helioptile is weak to ground

What type of Pokemon is helioptile ?

helioptile is a normal , electric type Pokemon

Whos is Pokemon #694 ?

helioptile is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

pound

normal icon

physical

40

100

35

electrify

electric icon

status

20

parabolic-charge

electric icon

special

65

100

20

glare

normal icon

status

100

30

camouflage

normal icon

status

20

dragon-rush

dragon icon

physical

100

75

10

razor-wind

normal icon

special

80

100

10

rising-voltage

electric icon

special

70

100

20

thunder-shock

electric icon

special

40

100

30

scale-shot

dragon icon

physical

25

90

20

charge

electric icon

status

20

electric-terrain

electric icon

status

10

electro-ball

electric icon

special

100

10

volt-switch

electric icon

special

70

100

20

electroweb

electric icon

special

55

95

15

magnet-rise

electric icon

status

10

dragon-tail

dragon icon

physical

60

90

10

tail-whip

normal icon

status

100

30

low-sweep

fighting icon

physical

65

100

20

wild-charge

electric icon

physical

90

100

15

quick-attack

normal icon

physical

40

100

30

ally-switch

psychic icon

status

15

dark-pulse

dark icon

special

80

100

15

charge-beam

electric icon

special

50

90

10

signal-beam

Bug icon

special

75

100

15

u-turn

Bug icon

physical

70

100

20

surf

water icon

special

90

100

15

cut

normal icon

physical

50

95

30

thunder

electric icon

special

110

70

10

sandstorm

rock icon

status

10

shock-wave

electric icon

special

60

20

thunderbolt

electric icon

special

90

100

15

flash

normal icon

status

100

20

agility

psychic icon

status

30

thunder-wave

electric icon

status

90

20

psych-up

normal icon

status

10

iron-tail

steel icon

physical

100

75

15

light-screen

psychic icon

status

30

grass-knot

grass icon

special

100

20

bulldoze

ground icon

physical

60

100

20

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

dig

ground icon

physical

80

100

10

mud-slap

ground icon

special

20

100

10

swift

normal icon

special

60

20

secret-power

normal icon

physical

70

100

20

rain-dance

water icon

status

5

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Helioptile is a Generation VI Pokémon that is categorized as the 'Generator Pokémon.' This electric/normal type creature distinguishes itself with its ability to generate its own electricity from the sun's rays. It is a small, lizard-like Pokémon that is predominantly yellow and black in color. There's a frilled appendage extending from either side of its head, which it can seemingly manipulate to absorb sunlight. When it absorbs enough sunlight, Helioptile charges itself with enough energy that it can not only defend itself from predators, but it can also operate household appliances. This is why it's often considered a "generator Pokémon.' It has an impressive speed for a basic-level Pokémon. Helioptile can evolve into Heliolisk, a similarly solar-powered creature but with added features and capabilities, when exposed to a Sun Stone. These evolutions make Helioptile a unique and exciting Pokémon in the Pokémon universe.

FAQ:

What is helioptile weak to?

helioptile is weak to ground

What is helioptile weak to?

helioptile is weak to ground

What type of Pokemon is helioptile ?

helioptile is a normal , electric type Pokemon

Whos is Pokemon #694 ?

helioptile is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

pound

normal icon

physical

40

100

35

electrify

electric icon

status

20

parabolic-charge

electric icon

special

65

100

20

glare

normal icon

status

100

30

camouflage

normal icon

status

20

dragon-rush

dragon icon

physical

100

75

10

razor-wind

normal icon

special

80

100

10

rising-voltage

electric icon

special

70

100

20

thunder-shock

electric icon

special

40

100

30

scale-shot

dragon icon

physical

25

90

20

charge

electric icon

status

20

electric-terrain

electric icon

status

10

electro-ball

electric icon

special

100

10

volt-switch

electric icon

special

70

100

20

electroweb

electric icon

special

55

95

15

magnet-rise

electric icon

status

10

dragon-tail

dragon icon

physical

60

90

10

tail-whip

normal icon

status

100

30

low-sweep

fighting icon

physical

65

100

20

wild-charge

electric icon

physical

90

100

15

quick-attack

normal icon

physical

40

100

30

ally-switch

psychic icon

status

15

dark-pulse

dark icon

special

80

100

15

charge-beam

electric icon

special

50

90

10

signal-beam

Bug icon

special

75

100

15

u-turn

Bug icon

physical

70

100

20

surf

water icon

special

90

100

15

cut

normal icon

physical

50

95

30

thunder

electric icon

special

110

70

10

sandstorm

rock icon

status

10

shock-wave

electric icon

special

60

20

thunderbolt

electric icon

special

90

100

15

flash

normal icon

status

100

20

agility

psychic icon

status

30

thunder-wave

electric icon

status

90

20

psych-up

normal icon

status

10

iron-tail

steel icon

physical

100

75

15

light-screen

psychic icon

status

30

grass-knot

grass icon

special

100

20

bulldoze

ground icon

physical

60

100

20

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

dig

ground icon

physical

80

100

10

mud-slap

ground icon

special

20

100

10

swift

normal icon

special

60

20

secret-power

normal icon

physical

70

100

20

rain-dance

water icon

status

5

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10