trapinch
n°328
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
100
Atk
45
HP
45
Def
45
SpA
45
SpD
10
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Arena-trap
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
trapinch
n°328
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
100
Atk
45
HP
45
Def
45
SpA
45
SpD
10
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Arena-trap
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
trapinch
n°328
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
100
Atk
45
HP
45
Def
45
SpA
45
SpD
10
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Arena-trap
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
trapinch
n°328
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
100
Atk
45
HP
45
Def
45
SpA
45
SpD
10
Spe
Hyper-cutter
This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.
Arena-trap
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
first-impression
physical
90
100
10
gust
special
40
100
35
fissure
physical
30
5
sand-tomb
physical
35
85
15
struggle-bug
special
50
100
20
feint
physical
30
100
10
scorching-sands
special
70
100
10
feint-attack
physical
60
20
bug-bite
physical
60
100
20
sand-attack
status
100
15
astonish
physical
30
100
15
flail
physical
100
15
fury-cutter
physical
40
95
20
focus-energy
status
30
quick-attack
physical
40
100
30
bide
physical
10
superpower
physical
120
100
5
laser-focus
status
30
giga-drain
special
75
100
10
earth-power
special
90
100
10
bite
physical
60
100
25
stealth-rock
status
20
signal-beam
special
75
100
15
mud-shot
special
55
95
15
crunch
physical
80
100
15
stone-edge
physical
100
80
5
sandstorm
status
10
earthquake
physical
100
100
10
mimic
status
10
solar-beam
special
120
100
10
strength
physical
80
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Trapinch is a Ground-type Pokémon, categorized under the 'Ant Pit Pokémon'. It's known by the Pokédex number #328. It is recognized for its distinctive orange body, big head in proportion to the body, with small eyes and a square-shaped mouth that is large enough to fit its own body. Trapinch are quite notorious for their impressive jaw strength enabling them to crush boulders. They are also known for their habit of making pit-like nests in the sand to catch prey. Trapinch has two evolutions. At level 35, Trapinch can evolve into Vibrava, a Ground/Dragon-type Pokémon. Vibrava can then evolve into Flygon at level 45, which maintains its Ground/Dragon typing. Flygon is known for its dragonfly-like appearance and is the final form of Trapinch's evolution line.
FAQ:
What is trapinch weak to?
trapinch is weak to water , grass , ice
What is trapinch weak to?
trapinch is weak to water , grass , ice
What type of Pokemon is trapinch ?
trapinch is a ground type Pokemon
Whos is Pokemon #328 ?
trapinch is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
first-impression
physical
90
100
10
gust
special
40
100
35
fissure
physical
30
5
sand-tomb
physical
35
85
15
struggle-bug
special
50
100
20
feint
physical
30
100
10
scorching-sands
special
70
100
10
feint-attack
physical
60
20
bug-bite
physical
60
100
20
sand-attack
status
100
15
astonish
physical
30
100
15
flail
physical
100
15
fury-cutter
physical
40
95
20
focus-energy
status
30
quick-attack
physical
40
100
30
bide
physical
10
superpower
physical
120
100
5
laser-focus
status
30
giga-drain
special
75
100
10
earth-power
special
90
100
10
bite
physical
60
100
25
stealth-rock
status
20
signal-beam
special
75
100
15
mud-shot
special
55
95
15
crunch
physical
80
100
15
stone-edge
physical
100
80
5
sandstorm
status
10
earthquake
physical
100
100
10
mimic
status
10
solar-beam
special
120
100
10
strength
physical
80
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Trapinch is a Ground-type Pokémon, categorized under the 'Ant Pit Pokémon'. It's known by the Pokédex number #328. It is recognized for its distinctive orange body, big head in proportion to the body, with small eyes and a square-shaped mouth that is large enough to fit its own body. Trapinch are quite notorious for their impressive jaw strength enabling them to crush boulders. They are also known for their habit of making pit-like nests in the sand to catch prey. Trapinch has two evolutions. At level 35, Trapinch can evolve into Vibrava, a Ground/Dragon-type Pokémon. Vibrava can then evolve into Flygon at level 45, which maintains its Ground/Dragon typing. Flygon is known for its dragonfly-like appearance and is the final form of Trapinch's evolution line.
FAQ:
What is trapinch weak to?
trapinch is weak to water , grass , ice
What is trapinch weak to?
trapinch is weak to water , grass , ice
What type of Pokemon is trapinch ?
trapinch is a ground type Pokemon
Whos is Pokemon #328 ?
trapinch is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
first-impression
physical
90
100
10
gust
special
40
100
35
fissure
physical
30
5
sand-tomb
physical
35
85
15
struggle-bug
special
50
100
20
feint
physical
30
100
10
scorching-sands
special
70
100
10
feint-attack
physical
60
20
bug-bite
physical
60
100
20
sand-attack
status
100
15
astonish
physical
30
100
15
flail
physical
100
15
fury-cutter
physical
40
95
20
focus-energy
status
30
quick-attack
physical
40
100
30
bide
physical
10
superpower
physical
120
100
5
laser-focus
status
30
giga-drain
special
75
100
10
earth-power
special
90
100
10
bite
physical
60
100
25
stealth-rock
status
20
signal-beam
special
75
100
15
mud-shot
special
55
95
15
crunch
physical
80
100
15
stone-edge
physical
100
80
5
sandstorm
status
10
earthquake
physical
100
100
10
mimic
status
10
solar-beam
special
120
100
10
strength
physical
80
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Trapinch is a Ground-type Pokémon, categorized under the 'Ant Pit Pokémon'. It's known by the Pokédex number #328. It is recognized for its distinctive orange body, big head in proportion to the body, with small eyes and a square-shaped mouth that is large enough to fit its own body. Trapinch are quite notorious for their impressive jaw strength enabling them to crush boulders. They are also known for their habit of making pit-like nests in the sand to catch prey. Trapinch has two evolutions. At level 35, Trapinch can evolve into Vibrava, a Ground/Dragon-type Pokémon. Vibrava can then evolve into Flygon at level 45, which maintains its Ground/Dragon typing. Flygon is known for its dragonfly-like appearance and is the final form of Trapinch's evolution line.
FAQ:
What is trapinch weak to?
trapinch is weak to water , grass , ice
What is trapinch weak to?
trapinch is weak to water , grass , ice
What type of Pokemon is trapinch ?
trapinch is a ground type Pokemon
Whos is Pokemon #328 ?
trapinch is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
first-impression
physical
90
100
10
gust
special
40
100
35
fissure
physical
30
5
sand-tomb
physical
35
85
15
struggle-bug
special
50
100
20
feint
physical
30
100
10
scorching-sands
special
70
100
10
feint-attack
physical
60
20
bug-bite
physical
60
100
20
sand-attack
status
100
15
astonish
physical
30
100
15
flail
physical
100
15
fury-cutter
physical
40
95
20
focus-energy
status
30
quick-attack
physical
40
100
30
bide
physical
10
superpower
physical
120
100
5
laser-focus
status
30
giga-drain
special
75
100
10
earth-power
special
90
100
10
bite
physical
60
100
25
stealth-rock
status
20
signal-beam
special
75
100
15
mud-shot
special
55
95
15
crunch
physical
80
100
15
stone-edge
physical
100
80
5
sandstorm
status
10
earthquake
physical
100
100
10
mimic
status
10
solar-beam
special
120
100
10
strength
physical
80
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Trapinch is a Ground-type Pokémon, categorized under the 'Ant Pit Pokémon'. It's known by the Pokédex number #328. It is recognized for its distinctive orange body, big head in proportion to the body, with small eyes and a square-shaped mouth that is large enough to fit its own body. Trapinch are quite notorious for their impressive jaw strength enabling them to crush boulders. They are also known for their habit of making pit-like nests in the sand to catch prey. Trapinch has two evolutions. At level 35, Trapinch can evolve into Vibrava, a Ground/Dragon-type Pokémon. Vibrava can then evolve into Flygon at level 45, which maintains its Ground/Dragon typing. Flygon is known for its dragonfly-like appearance and is the final form of Trapinch's evolution line.
FAQ:
What is trapinch weak to?
trapinch is weak to water , grass , ice
What is trapinch weak to?
trapinch is weak to water , grass , ice
What type of Pokemon is trapinch ?
trapinch is a ground type Pokemon
Whos is Pokemon #328 ?
trapinch is the Pokemon