weavile
n°461
Generation n°
4
Strong Against:
Weak Against:
Base Stats:
120
Atk
70
HP
65
Def
45
SpA
85
SpD
125
Spe
Pressure
Moves targetting this Pokémon use one extra PP. This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP. When this Pokémon enters battle, all participating trainers are notified that it has this ability. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Pickpocket
Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.
weavile
n°461
Generation n°
4
Strong Against:
Weak Against:
Base Stats:
120
Atk
70
HP
65
Def
45
SpA
85
SpD
125
Spe
Pressure
Moves targetting this Pokémon use one extra PP. This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP. When this Pokémon enters battle, all participating trainers are notified that it has this ability. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Pickpocket
Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.
weavile
n°461
Generation n°
4
Strong Against:
Weak Against:
Base Stats:
120
Atk
70
HP
65
Def
45
SpA
85
SpD
125
Spe
Pressure
Moves targetting this Pokémon use one extra PP. This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP. When this Pokémon enters battle, all participating trainers are notified that it has this ability. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Pickpocket
Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.
weavile
n°461
Generation n°
4
Strong Against:
Weak Against:
Base Stats:
120
Atk
70
HP
65
Def
45
SpA
85
SpD
125
Spe
Pressure
Moves targetting this Pokémon use one extra PP. This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP. When this Pokémon enters battle, all participating trainers are notified that it has this ability. Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Pickpocket
Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
punishment
physical
100
5
ice-shard
physical
40
100
30
triple-axel
physical
20
90
10
icicle-spear
physical
25
100
30
beat-up
physical
100
10
psycho-cut
physical
70
100
20
fury-swipes
physical
18
80
15
feint-attack
physical
60
20
night-slash
physical
70
100
15
embargo
status
100
15
metal-claw
physical
50
95
35
avalanche
physical
60
100
10
scratch
physical
40
100
35
revenge
physical
60
100
10
x-scissor
physical
80
100
15
metronome
status
10
false-swipe
physical
40
100
40
fake-tears
status
100
20
lash-out
physical
75
100
5
slash
physical
70
100
20
low-sweep
physical
65
100
20
fury-cutter
physical
40
95
20
snarl
special
55
95
15
snatch
status
10
whirlpool
special
35
85
15
quick-attack
physical
40
100
30
foul-play
physical
95
100
15
hail
status
10
nasty-plot
status
20
baton-pass
status
40
assurance
physical
60
100
10
throat-chop
physical
80
100
15
hone-claws
status
15
poison-jab
physical
80
100
20
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
spite
status
100
10
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
retaliate
physical
70
100
5
laser-focus
status
30
screech
status
85
40
shadow-claw
physical
70
100
15
low-kick
physical
100
20
surf
special
90
100
15
leer
status
100
30
focus-punch
physical
150
100
20
cut
physical
50
95
30
focus-blast
special
120
70
5
calm-mind
status
20
blizzard
special
110
70
5
water-pulse
special
60
100
20
ice-beam
special
90
100
10
swords-dance
status
20
payback
physical
50
100
10
agility
status
30
knock-off
physical
65
100
20
icy-wind
special
55
95
15
psych-up
status
10
reflect
status
20
shadow-ball
special
80
100
15
iron-tail
physical
100
75
15
strength
physical
80
100
15
aerial-ace
physical
60
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
captivate
status
100
20
fling
physical
100
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Weavile is a dual-type Dark/Ice Pokémon introduced in Generation IV. It evolves from Sneasel when leveled up holding a Razor Claw during the night. This Pokémon is identified by its sharp, hook-like claws and crimson-colored eyes, with a bright red feather or crown protruding from the top of its head. Weavile is highly intelligent, social, and often seen living in groups. Its outstanding speed and agility, matched with its sharp claws, make it an exceptional hunter known for precision and efficiency. This Pokémon is a competent and ruthless huntress in cold snowy environments and is recognized for its ability to silently sneak up on its prey.
FAQ:
What is weavile weak to?
weavile is weak to fighting , bug , fairy
What is weavile weak to?
weavile is weak to fighting , bug , fairy
What type of Pokemon is weavile ?
weavile is a ice , dark type Pokemon
Whos is Pokemon #461 ?
weavile is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
punishment
physical
100
5
ice-shard
physical
40
100
30
triple-axel
physical
20
90
10
icicle-spear
physical
25
100
30
beat-up
physical
100
10
psycho-cut
physical
70
100
20
fury-swipes
physical
18
80
15
feint-attack
physical
60
20
night-slash
physical
70
100
15
embargo
status
100
15
metal-claw
physical
50
95
35
avalanche
physical
60
100
10
scratch
physical
40
100
35
revenge
physical
60
100
10
x-scissor
physical
80
100
15
metronome
status
10
false-swipe
physical
40
100
40
fake-tears
status
100
20
lash-out
physical
75
100
5
slash
physical
70
100
20
low-sweep
physical
65
100
20
fury-cutter
physical
40
95
20
snarl
special
55
95
15
snatch
status
10
whirlpool
special
35
85
15
quick-attack
physical
40
100
30
foul-play
physical
95
100
15
hail
status
10
nasty-plot
status
20
baton-pass
status
40
assurance
physical
60
100
10
throat-chop
physical
80
100
15
hone-claws
status
15
poison-jab
physical
80
100
20
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
spite
status
100
10
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
retaliate
physical
70
100
5
laser-focus
status
30
screech
status
85
40
shadow-claw
physical
70
100
15
low-kick
physical
100
20
surf
special
90
100
15
leer
status
100
30
focus-punch
physical
150
100
20
cut
physical
50
95
30
focus-blast
special
120
70
5
calm-mind
status
20
blizzard
special
110
70
5
water-pulse
special
60
100
20
ice-beam
special
90
100
10
swords-dance
status
20
payback
physical
50
100
10
agility
status
30
knock-off
physical
65
100
20
icy-wind
special
55
95
15
psych-up
status
10
reflect
status
20
shadow-ball
special
80
100
15
iron-tail
physical
100
75
15
strength
physical
80
100
15
aerial-ace
physical
60
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
captivate
status
100
20
fling
physical
100
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return