alomomola
n°594
Generation n°
5
Strong Against:
Weak Against:
Base Stats:
75
Atk
165
HP
80
Def
40
SpA
45
SpD
65
Spe
Healer
Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any major status ailment after each turn.
Hydration
This Pokémon is cured of any major status ailment after each turn during rain.
Regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
alomomola
n°594
Generation n°
5
Strong Against:
Weak Against:
Base Stats:
75
Atk
165
HP
80
Def
40
SpA
45
SpD
65
Spe
Healer
Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any major status ailment after each turn.
Hydration
This Pokémon is cured of any major status ailment after each turn during rain.
Regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
alomomola
n°594
Generation n°
5
Strong Against:
Weak Against:
Base Stats:
75
Atk
165
HP
80
Def
40
SpA
45
SpD
65
Spe
Healer
Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any major status ailment after each turn.
Hydration
This Pokémon is cured of any major status ailment after each turn during rain.
Regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
alomomola
n°594
Generation n°
5
Strong Against:
Weak Against:
Base Stats:
75
Atk
165
HP
80
Def
40
SpA
45
SpD
65
Spe
Healer
Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any major status ailment after each turn.
Hydration
This Pokémon is cured of any major status ailment after each turn during rain.
Regenerator
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
wake-up-slap
physical
70
100
10
healing-wish
status
10
refresh
status
20
double-slap
physical
15
85
10
wish
status
10
heal-pulse
status
10
soak
status
100
20
play-nice
status
20
water-sport
status
15
aqua-ring
status
20
mirror-coat
special
100
20
wide-guard
status
10
misty-terrain
status
10
aqua-jet
physical
40
100
20
flip-turn
physical
60
100
20
tickle
status
100
20
mist
status
30
scale-shot
physical
25
90
20
brine
special
65
100
10
bounce
physical
85
85
5
dive
physical
80
100
10
liquidation
physical
85
100
10
scald
special
80
100
15
waterfall
physical
80
100
15
skill-swap
status
10
pain-split
status
20
whirlpool
special
35
85
15
magic-coat
status
15
play-rough
physical
90
90
10
hail
status
10
baton-pass
status
40
hydro-pump
special
110
80
5
acrobatics
physical
55
100
15
surf
special
90
100
15
calm-mind
status
20
blizzard
special
110
70
5
psychic
special
90
100
10
water-pulse
special
60
100
20
safeguard
status
25
ice-beam
special
90
100
10
knock-off
physical
65
100
20
icy-wind
special
55
95
15
psych-up
status
10
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
helping-hand
status
20
body-slam
physical
85
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Alomomola is a Water-type Pokémon introduced in Generation V, and it is designated as number 594 in the Pokédex. Its appearance is similar to a large, pink fish with blue eyes, and its body is covered with a transparent membrane that has a vivid pink outline. Alomomola's overall shape looks like a heart, which represents its caring and healing nature. It has the abilities Healer, Hydration, and Regenerator. Unfortunately, it doesn't have any known evolutions. This Pokémon is known to nurture injured and sick Pokémon in the wild, using its special membrane to heal them.
FAQ:
What is alomomola weak to?
alomomola is weak to electric , grass
What is alomomola weak to?
alomomola is weak to electric , grass
What type of Pokemon is alomomola ?
alomomola is a water type Pokemon
Whos is Pokemon #594 ?
alomomola is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
wake-up-slap
physical
70
100
10
healing-wish
status
10
refresh
status
20
double-slap
physical
15
85
10
wish
status
10
heal-pulse
status
10
soak
status
100
20
play-nice
status
20
water-sport
status
15
aqua-ring
status
20
mirror-coat
special
100
20
wide-guard
status
10
misty-terrain
status
10
aqua-jet
physical
40
100
20
flip-turn
physical
60
100
20
tickle
status
100
20
mist
status
30
scale-shot
physical
25
90
20
brine
special
65
100
10
bounce
physical
85
85
5
dive
physical
80
100
10
liquidation
physical
85
100
10
scald
special
80
100
15
waterfall
physical
80
100
15
skill-swap
status
10
pain-split
status
20
whirlpool
special
35
85
15
magic-coat
status
15
play-rough
physical
90
90
10
hail
status
10
baton-pass
status
40
hydro-pump
special
110
80
5
acrobatics
physical
55
100
15
surf
special
90
100
15
calm-mind
status
20
blizzard
special
110
70
5
psychic
special
90
100
10
water-pulse
special
60
100
20
safeguard
status
25
ice-beam
special
90
100
10
knock-off
physical
65
100
20
icy-wind
special
55
95
15
psych-up
status
10
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
helping-hand
status
20
body-slam
physical
85
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Alomomola is a Water-type Pokémon introduced in Generation V, and it is designated as number 594 in the Pokédex. Its appearance is similar to a large, pink fish with blue eyes, and its body is covered with a transparent membrane that has a vivid pink outline. Alomomola's overall shape looks like a heart, which represents its caring and healing nature. It has the abilities Healer, Hydration, and Regenerator. Unfortunately, it doesn't have any known evolutions. This Pokémon is known to nurture injured and sick Pokémon in the wild, using its special membrane to heal them.
FAQ:
What is alomomola weak to?
alomomola is weak to electric , grass
What is alomomola weak to?
alomomola is weak to electric , grass
What type of Pokemon is alomomola ?
alomomola is a water type Pokemon
Whos is Pokemon #594 ?
alomomola is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
pound
physical
40
100
35
wake-up-slap
physical
70
100
10
healing-wish
status
10
refresh
status
20
double-slap
physical
15
85
10
wish
status
10
heal-pulse
status
10
soak
status
100
20
play-nice
status
20
water-sport
status
15
aqua-ring
status
20
mirror-coat
special
100
20
wide-guard
status
10
misty-terrain
status
10
aqua-jet
physical
40
100
20
flip-turn
physical
60
100
20
tickle
status
100
20
mist
status
30
scale-shot
physical
25
90
20
brine
special
65
100
10
bounce
physical
85
85
5
dive
physical
80
100
10
liquidation
physical
85
100
10
scald
special
80
100
15
waterfall
physical
80
100
15
skill-swap
status
10
pain-split
status
20
whirlpool
special
35
85
15
magic-coat
status
15
play-rough
physical
90
90
10
hail
status
10
baton-pass
status
40
hydro-pump
special
110
80
5
acrobatics
physical
55
100
15
surf
special
90
100
15
calm-mind
status
20
blizzard
special
110
70
5
psychic
special
90
100
10
water-pulse
special
60
100
20
safeguard
status
25
ice-beam
special
90
100
10
knock-off
physical
65
100
20
icy-wind
special
55
95
15
psych-up
status
10
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
helping-hand
status
20
body-slam
physical
85
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5