Evolutions:

Evolutions:

Evolutions:

Evolutions:

hitmontop

n°237

fighting

Generation n°

2

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

95

Atk

50

HP

95

Def

35

SpA

110

SpD

70

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Steadfast

Whenever this Pokémon flinches, its Speed rises one stage.

hitmontop

n°237

fighting

Generation n°

2

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

95

Atk

50

HP

95

Def

35

SpA

110

SpD

70

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Steadfast

Whenever this Pokémon flinches, its Speed rises one stage.

hitmontop

n°237

fighting

Generation n°

2

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

95

Atk

50

HP

95

Def

35

SpA

110

SpD

70

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Steadfast

Whenever this Pokémon flinches, its Speed rises one stage.

hitmontop

n°237

fighting

Generation n°

2

Strong Against:

normal
ice
rock
dark
steel

Weak Against:

flying
psychic
fairy

Base Stats:

95

Atk

50

HP

95

Def

35

SpA

110

SpD

70

Spe

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.

Steadfast

Whenever this Pokémon flinches, its Speed rises one stage.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-kick

fighting icon

physical

10

90

10

rolling-kick

fighting icon

physical

60

85

15

bullet-punch

steel icon

physical

40

100

30

mach-punch

fighting icon

physical

40

100

30

high-jump-kick

fighting icon

physical

130

90

10

triple-axel

ice icon

physical

20

90

10

drill-run

ground icon

physical

80

95

10

vacuum-wave

fighting icon

special

40

100

30

quick-guard

fighting icon

status

15

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

fake-out

normal icon

physical

40

100

10

twister

dragon icon

special

40

100

20

feint

normal icon

physical

30

100

10

pursuit

dark icon

physical

40

100

20

revenge

fighting icon

physical

60

100

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

gyro-ball

steel icon

physical

100

5

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

rollout

rock icon

physical

30

90

20

baton-pass

normal icon

status

40

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

sandstorm

rock icon

status

10

work-up

normal icon

status

30

agility

psychic icon

status

30

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

aerial-ace

flying icon

physical

60

20

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.

FAQ:

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What type of Pokemon is hitmontop ?

hitmontop is a fighting type Pokemon

Whos is Pokemon #237 ?

hitmontop is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-kick

fighting icon

physical

10

90

10

rolling-kick

fighting icon

physical

60

85

15

bullet-punch

steel icon

physical

40

100

30

mach-punch

fighting icon

physical

40

100

30

high-jump-kick

fighting icon

physical

130

90

10

triple-axel

ice icon

physical

20

90

10

drill-run

ground icon

physical

80

95

10

vacuum-wave

fighting icon

special

40

100

30

quick-guard

fighting icon

status

15

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

fake-out

normal icon

physical

40

100

10

twister

dragon icon

special

40

100

20

feint

normal icon

physical

30

100

10

pursuit

dark icon

physical

40

100

20

revenge

fighting icon

physical

60

100

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

gyro-ball

steel icon

physical

100

5

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

rollout

rock icon

physical

30

90

20

baton-pass

normal icon

status

40

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

sandstorm

rock icon

status

10

work-up

normal icon

status

30

agility

psychic icon

status

30

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

aerial-ace

flying icon

physical

60

20

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.

FAQ:

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What type of Pokemon is hitmontop ?

hitmontop is a fighting type Pokemon

Whos is Pokemon #237 ?

hitmontop is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-kick

fighting icon

physical

10

90

10

rolling-kick

fighting icon

physical

60

85

15

bullet-punch

steel icon

physical

40

100

30

mach-punch

fighting icon

physical

40

100

30

high-jump-kick

fighting icon

physical

130

90

10

triple-axel

ice icon

physical

20

90

10

drill-run

ground icon

physical

80

95

10

vacuum-wave

fighting icon

special

40

100

30

quick-guard

fighting icon

status

15

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

fake-out

normal icon

physical

40

100

10

twister

dragon icon

special

40

100

20

feint

normal icon

physical

30

100

10

pursuit

dark icon

physical

40

100

20

revenge

fighting icon

physical

60

100

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

gyro-ball

steel icon

physical

100

5

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

rollout

rock icon

physical

30

90

20

baton-pass

normal icon

status

40

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

sandstorm

rock icon

status

10

work-up

normal icon

status

30

agility

psychic icon

status

30

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

aerial-ace

flying icon

physical

60

20

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.

FAQ:

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What type of Pokemon is hitmontop ?

hitmontop is a fighting type Pokemon

Whos is Pokemon #237 ?

hitmontop is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

triple-kick

fighting icon

physical

10

90

10

rolling-kick

fighting icon

physical

60

85

15

bullet-punch

steel icon

physical

40

100

30

mach-punch

fighting icon

physical

40

100

30

high-jump-kick

fighting icon

physical

130

90

10

triple-axel

ice icon

physical

20

90

10

drill-run

ground icon

physical

80

95

10

vacuum-wave

fighting icon

special

40

100

30

quick-guard

fighting icon

status

15

rapid-spin

normal icon

physical

50

100

40

wide-guard

rock icon

status

10

coaching

fighting icon

status

10

fake-out

normal icon

physical

40

100

10

twister

dragon icon

special

40

100

20

feint

normal icon

physical

30

100

10

pursuit

dark icon

physical

40

100

20

revenge

fighting icon

physical

60

100

10

close-combat

fighting icon

physical

120

100

5

seismic-toss

fighting icon

physical

100

20

detect

fighting icon

status

5

role-play

psychic icon

status

10

gyro-ball

steel icon

physical

100

5

bulk-up

fighting icon

status

20

low-sweep

fighting icon

physical

65

100

20

sucker-punch

dark icon

physical

70

100

5

focus-energy

normal icon

status

30

brutal-swing

dark icon

physical

60

100

20

quick-attack

normal icon

physical

40

100

30

rollout

rock icon

physical

30

90

20

baton-pass

normal icon

status

40

mega-punch

normal icon

physical

80

85

20

mega-kick

normal icon

physical

120

75

5

reversal

fighting icon

physical

100

15

retaliate

normal icon

physical

70

100

5

laser-focus

normal icon

status

30

covet

normal icon

physical

60

100

25

counter

fighting icon

physical

100

20

low-kick

fighting icon

physical

100

20

focus-blast

fighting icon

special

120

70

5

stone-edge

rock icon

physical

100

80

5

sandstorm

rock icon

status

10

work-up

normal icon

status

30

agility

psychic icon

status

30

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

strength

normal icon

physical

80

100

15

aerial-ace

flying icon

physical

60

20

tackle

normal icon

physical

40

100

35

brick-break

fighting icon

physical

75

100

15

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

swift

normal icon

special

60

20

helping-hand

normal icon

status

20

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.

FAQ:

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What is hitmontop weak to?

hitmontop is weak to flying , psychic , fairy

What type of Pokemon is hitmontop ?

hitmontop is a fighting type Pokemon

Whos is Pokemon #237 ?

hitmontop is the Pokemon