hitmontop
n°237
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
95
Atk
50
HP
95
Def
35
SpA
110
SpD
70
Spe
Intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Technician
This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.
Steadfast
Whenever this Pokémon flinches, its Speed rises one stage.
hitmontop
n°237
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
95
Atk
50
HP
95
Def
35
SpA
110
SpD
70
Spe
Intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Technician
This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.
Steadfast
Whenever this Pokémon flinches, its Speed rises one stage.
hitmontop
n°237
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
95
Atk
50
HP
95
Def
35
SpA
110
SpD
70
Spe
Intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Technician
This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.
Steadfast
Whenever this Pokémon flinches, its Speed rises one stage.
hitmontop
n°237
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
95
Atk
50
HP
95
Def
35
SpA
110
SpD
70
Spe
Intimidate
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Technician
This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as hidden power and magnitude, when their power is 60 or less. helping hand's power boost is taken into account for any move, as is defense curl's power boost for rollout.
Steadfast
Whenever this Pokémon flinches, its Speed rises one stage.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
triple-kick
physical
10
90
10
rolling-kick
physical
60
85
15
bullet-punch
physical
40
100
30
mach-punch
physical
40
100
30
high-jump-kick
physical
130
90
10
triple-axel
physical
20
90
10
drill-run
physical
80
95
10
vacuum-wave
special
40
100
30
quick-guard
status
15
rapid-spin
physical
50
100
40
wide-guard
status
10
coaching
status
10
fake-out
physical
40
100
10
twister
special
40
100
20
feint
physical
30
100
10
pursuit
physical
40
100
20
revenge
physical
60
100
10
close-combat
physical
120
100
5
seismic-toss
physical
100
20
detect
status
5
role-play
status
10
gyro-ball
physical
100
5
bulk-up
status
20
low-sweep
physical
65
100
20
sucker-punch
physical
70
100
5
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
rollout
physical
30
90
20
baton-pass
status
40
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
reversal
physical
100
15
retaliate
physical
70
100
5
laser-focus
status
30
covet
physical
60
100
25
counter
physical
100
20
low-kick
physical
100
20
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
sandstorm
status
10
work-up
status
30
agility
status
30
endeavor
physical
100
5
earthquake
physical
100
100
10
mimic
status
10
uproar
special
90
100
10
strength
physical
80
100
15
aerial-ace
physical
60
20
tackle
physical
40
100
35
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.
FAQ:
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What type of Pokemon is hitmontop ?
hitmontop is a fighting type Pokemon
Whos is Pokemon #237 ?
hitmontop is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
triple-kick
physical
10
90
10
rolling-kick
physical
60
85
15
bullet-punch
physical
40
100
30
mach-punch
physical
40
100
30
high-jump-kick
physical
130
90
10
triple-axel
physical
20
90
10
drill-run
physical
80
95
10
vacuum-wave
special
40
100
30
quick-guard
status
15
rapid-spin
physical
50
100
40
wide-guard
status
10
coaching
status
10
fake-out
physical
40
100
10
twister
special
40
100
20
feint
physical
30
100
10
pursuit
physical
40
100
20
revenge
physical
60
100
10
close-combat
physical
120
100
5
seismic-toss
physical
100
20
detect
status
5
role-play
status
10
gyro-ball
physical
100
5
bulk-up
status
20
low-sweep
physical
65
100
20
sucker-punch
physical
70
100
5
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
rollout
physical
30
90
20
baton-pass
status
40
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
reversal
physical
100
15
retaliate
physical
70
100
5
laser-focus
status
30
covet
physical
60
100
25
counter
physical
100
20
low-kick
physical
100
20
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
sandstorm
status
10
work-up
status
30
agility
status
30
endeavor
physical
100
5
earthquake
physical
100
100
10
mimic
status
10
uproar
special
90
100
10
strength
physical
80
100
15
aerial-ace
physical
60
20
tackle
physical
40
100
35
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.
FAQ:
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What type of Pokemon is hitmontop ?
hitmontop is a fighting type Pokemon
Whos is Pokemon #237 ?
hitmontop is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
triple-kick
physical
10
90
10
rolling-kick
physical
60
85
15
bullet-punch
physical
40
100
30
mach-punch
physical
40
100
30
high-jump-kick
physical
130
90
10
triple-axel
physical
20
90
10
drill-run
physical
80
95
10
vacuum-wave
special
40
100
30
quick-guard
status
15
rapid-spin
physical
50
100
40
wide-guard
status
10
coaching
status
10
fake-out
physical
40
100
10
twister
special
40
100
20
feint
physical
30
100
10
pursuit
physical
40
100
20
revenge
physical
60
100
10
close-combat
physical
120
100
5
seismic-toss
physical
100
20
detect
status
5
role-play
status
10
gyro-ball
physical
100
5
bulk-up
status
20
low-sweep
physical
65
100
20
sucker-punch
physical
70
100
5
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
rollout
physical
30
90
20
baton-pass
status
40
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
reversal
physical
100
15
retaliate
physical
70
100
5
laser-focus
status
30
covet
physical
60
100
25
counter
physical
100
20
low-kick
physical
100
20
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
sandstorm
status
10
work-up
status
30
agility
status
30
endeavor
physical
100
5
earthquake
physical
100
100
10
mimic
status
10
uproar
special
90
100
10
strength
physical
80
100
15
aerial-ace
physical
60
20
tackle
physical
40
100
35
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.
FAQ:
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What type of Pokemon is hitmontop ?
hitmontop is a fighting type Pokemon
Whos is Pokemon #237 ?
hitmontop is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
triple-kick
physical
10
90
10
rolling-kick
physical
60
85
15
bullet-punch
physical
40
100
30
mach-punch
physical
40
100
30
high-jump-kick
physical
130
90
10
triple-axel
physical
20
90
10
drill-run
physical
80
95
10
vacuum-wave
special
40
100
30
quick-guard
status
15
rapid-spin
physical
50
100
40
wide-guard
status
10
coaching
status
10
fake-out
physical
40
100
10
twister
special
40
100
20
feint
physical
30
100
10
pursuit
physical
40
100
20
revenge
physical
60
100
10
close-combat
physical
120
100
5
seismic-toss
physical
100
20
detect
status
5
role-play
status
10
gyro-ball
physical
100
5
bulk-up
status
20
low-sweep
physical
65
100
20
sucker-punch
physical
70
100
5
focus-energy
status
30
brutal-swing
physical
60
100
20
quick-attack
physical
40
100
30
rollout
physical
30
90
20
baton-pass
status
40
mega-punch
physical
80
85
20
mega-kick
physical
120
75
5
reversal
physical
100
15
retaliate
physical
70
100
5
laser-focus
status
30
covet
physical
60
100
25
counter
physical
100
20
low-kick
physical
100
20
focus-blast
special
120
70
5
stone-edge
physical
100
80
5
sandstorm
status
10
work-up
status
30
agility
status
30
endeavor
physical
100
5
earthquake
physical
100
100
10
mimic
status
10
uproar
special
90
100
10
strength
physical
80
100
15
aerial-ace
physical
60
20
tackle
physical
40
100
35
brick-break
physical
75
100
15
bulldoze
physical
60
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
thief
physical
60
100
25
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hitmontop is a Generation II Pokémon, listed as number 237 in the Pokémon National Pokédex. It falls under the Fighting type category and is known as the Handstand Pokémon. Physically, Hitmontop is a humanoid creature with a round, spherical blue-green body. It has a brown cap-like feature on the top of its head, with a rounded tip, similar to a spinning top, from which its name is derived. It has beady, white eyes with small black pupils and a single sharp tooth protruding from its mouth. Its arms end in white gloves, while its feet are brown, displaying excellent balance with its trident-like toes. When it comes to evolutions, Hitmontop evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of the three final forms of Tyrogue; the others being Hitmonlee and Hitmonchan. Hitmontop's main abilities are Intimidate, Technician, or Steadfast with hidden abilities. In battle, Hitmontop is particularly known for its spinning movements, which is a central part of its attack strategy. It is able to spin on its head and kick opponents with capoeira-like movements. This spinning action gives it a unique attacking and defensive style. It has good overall stats with somewhat higher Defense and Special Defense and is often seen as a balanced choice for trainers who need a fighting type Pokémon in their team.
FAQ:
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What is hitmontop weak to?
hitmontop is weak to flying , psychic , fairy
What type of Pokemon is hitmontop ?
hitmontop is a fighting type Pokemon
Whos is Pokemon #237 ?
hitmontop is the Pokemon