hoopa
n°720
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
110
Atk
80
HP
60
Def
150
SpA
130
SpD
70
Spe
Magician
Steals the target's held item when the bearer uses a damaging move.
hoopa
n°720
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
110
Atk
80
HP
60
Def
150
SpA
130
SpD
70
Spe
Magician
Steals the target's held item when the bearer uses a damaging move.
hoopa
n°720
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
110
Atk
80
HP
60
Def
150
SpA
130
SpD
70
Spe
Magician
Steals the target's held item when the bearer uses a damaging move.
hoopa
n°720
Generation n°
6
Strong Against:
Weak Against:
Base Stats:
110
Atk
80
HP
60
Def
150
SpA
130
SpD
70
Spe
Magician
Steals the target's held item when the bearer uses a damaging move.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
hyperspace-fury
physical
100
5
hyperspace-hole
special
80
5
power-split
status
10
guard-split
status
10
quash
status
100
15
destiny-bond
status
5
phantom-force
physical
90
100
10
dual-chop
physical
40
90
15
psychic-terrain
status
10
magic-room
status
10
expanding-force
special
80
100
10
embargo
status
100
15
confusion
special
50
100
25
wonder-room
status
10
recycle
status
10
future-sight
special
120
100
10
gunk-shot
physical
120
80
5
block
status
5
skitter-smack
physical
70
90
10
psybeam
special
65
100
20
gravity
status
5
lash-out
physical
75
100
5
astonish
physical
30
100
15
role-play
status
10
psyshock
special
80
100
10
drain-punch
physical
75
100
10
last-resort
physical
140
100
5
snatch
status
10
skill-swap
status
10
trick-room
status
5
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
nasty-plot
status
20
fire-punch
physical
75
100
15
ally-switch
status
15
throat-chop
physical
80
100
15
trick
status
100
10
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
laser-focus
status
30
covet
physical
60
100
25
thunder-punch
physical
75
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
focus-punch
physical
150
100
20
energy-ball
special
90
100
10
focus-blast
special
120
70
5
calm-mind
status
20
psychic
special
90
100
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
safeguard
status
25
flash
status
100
20
thunder-wave
status
90
20
knock-off
physical
65
100
20
psych-up
status
10
uproar
special
90
100
10
reflect
status
20
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
rock-tomb
physical
60
95
15
fling
physical
100
10
thief
physical
60
100
25
swift
special
60
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hoopa is a Psychic/Ghost type Pokémon introduced in Generation 6. It is known as the Mischief Pokémon and is categorized under the number 720 in the Pokémon Pokédex. Hoopa has two forms: Confined and Unbound. Hoopa Confined, the original form, is smaller and carries golden rings around its body. Hoopa in its Unbound form is Psychic/Dark-type, it becomes larger, more menacing, and gains six arms. Hoopa Confined form doesn't evolve into or from any other Pokémon. However, it changes to Hoopa Unbound when exposed to a Prison Bottle. After three days, or if deposited in the Pokémon Day Care or PC, it will revert back to Hoopa Confined. Hoopa's abilities include Magician in the Confined form and also Magician in the Unbound form. Hoopa's Magician ability allows it to steal the held item of a Pokémon it hits with a damaging move. It is a rare and unique Pokémon known for its ability to warp space and create portals with its rings, allowing it to transport itself or belongings to other places or even grab things and people from far away.
FAQ:
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What type of Pokemon is hoopa ?
hoopa is a psychic , ghost type Pokemon
Whos is Pokemon #720 ?
hoopa is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
hyperspace-fury
physical
100
5
hyperspace-hole
special
80
5
power-split
status
10
guard-split
status
10
quash
status
100
15
destiny-bond
status
5
phantom-force
physical
90
100
10
dual-chop
physical
40
90
15
psychic-terrain
status
10
magic-room
status
10
expanding-force
special
80
100
10
embargo
status
100
15
confusion
special
50
100
25
wonder-room
status
10
recycle
status
10
future-sight
special
120
100
10
gunk-shot
physical
120
80
5
block
status
5
skitter-smack
physical
70
90
10
psybeam
special
65
100
20
gravity
status
5
lash-out
physical
75
100
5
astonish
physical
30
100
15
role-play
status
10
psyshock
special
80
100
10
drain-punch
physical
75
100
10
last-resort
physical
140
100
5
snatch
status
10
skill-swap
status
10
trick-room
status
5
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
nasty-plot
status
20
fire-punch
physical
75
100
15
ally-switch
status
15
throat-chop
physical
80
100
15
trick
status
100
10
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
laser-focus
status
30
covet
physical
60
100
25
thunder-punch
physical
75
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
focus-punch
physical
150
100
20
energy-ball
special
90
100
10
focus-blast
special
120
70
5
calm-mind
status
20
psychic
special
90
100
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
safeguard
status
25
flash
status
100
20
thunder-wave
status
90
20
knock-off
physical
65
100
20
psych-up
status
10
uproar
special
90
100
10
reflect
status
20
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
rock-tomb
physical
60
95
15
fling
physical
100
10
thief
physical
60
100
25
swift
special
60
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hoopa is a Psychic/Ghost type Pokémon introduced in Generation 6. It is known as the Mischief Pokémon and is categorized under the number 720 in the Pokémon Pokédex. Hoopa has two forms: Confined and Unbound. Hoopa Confined, the original form, is smaller and carries golden rings around its body. Hoopa in its Unbound form is Psychic/Dark-type, it becomes larger, more menacing, and gains six arms. Hoopa Confined form doesn't evolve into or from any other Pokémon. However, it changes to Hoopa Unbound when exposed to a Prison Bottle. After three days, or if deposited in the Pokémon Day Care or PC, it will revert back to Hoopa Confined. Hoopa's abilities include Magician in the Confined form and also Magician in the Unbound form. Hoopa's Magician ability allows it to steal the held item of a Pokémon it hits with a damaging move. It is a rare and unique Pokémon known for its ability to warp space and create portals with its rings, allowing it to transport itself or belongings to other places or even grab things and people from far away.
FAQ:
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What type of Pokemon is hoopa ?
hoopa is a psychic , ghost type Pokemon
Whos is Pokemon #720 ?
hoopa is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
hyperspace-fury
physical
100
5
hyperspace-hole
special
80
5
power-split
status
10
guard-split
status
10
quash
status
100
15
destiny-bond
status
5
phantom-force
physical
90
100
10
dual-chop
physical
40
90
15
psychic-terrain
status
10
magic-room
status
10
expanding-force
special
80
100
10
embargo
status
100
15
confusion
special
50
100
25
wonder-room
status
10
recycle
status
10
future-sight
special
120
100
10
gunk-shot
physical
120
80
5
block
status
5
skitter-smack
physical
70
90
10
psybeam
special
65
100
20
gravity
status
5
lash-out
physical
75
100
5
astonish
physical
30
100
15
role-play
status
10
psyshock
special
80
100
10
drain-punch
physical
75
100
10
last-resort
physical
140
100
5
snatch
status
10
skill-swap
status
10
trick-room
status
5
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
nasty-plot
status
20
fire-punch
physical
75
100
15
ally-switch
status
15
throat-chop
physical
80
100
15
trick
status
100
10
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
laser-focus
status
30
covet
physical
60
100
25
thunder-punch
physical
75
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
focus-punch
physical
150
100
20
energy-ball
special
90
100
10
focus-blast
special
120
70
5
calm-mind
status
20
psychic
special
90
100
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
safeguard
status
25
flash
status
100
20
thunder-wave
status
90
20
knock-off
physical
65
100
20
psych-up
status
10
uproar
special
90
100
10
reflect
status
20
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
rock-tomb
physical
60
95
15
fling
physical
100
10
thief
physical
60
100
25
swift
special
60
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hoopa is a Psychic/Ghost type Pokémon introduced in Generation 6. It is known as the Mischief Pokémon and is categorized under the number 720 in the Pokémon Pokédex. Hoopa has two forms: Confined and Unbound. Hoopa Confined, the original form, is smaller and carries golden rings around its body. Hoopa in its Unbound form is Psychic/Dark-type, it becomes larger, more menacing, and gains six arms. Hoopa Confined form doesn't evolve into or from any other Pokémon. However, it changes to Hoopa Unbound when exposed to a Prison Bottle. After three days, or if deposited in the Pokémon Day Care or PC, it will revert back to Hoopa Confined. Hoopa's abilities include Magician in the Confined form and also Magician in the Unbound form. Hoopa's Magician ability allows it to steal the held item of a Pokémon it hits with a damaging move. It is a rare and unique Pokémon known for its ability to warp space and create portals with its rings, allowing it to transport itself or belongings to other places or even grab things and people from far away.
FAQ:
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What type of Pokemon is hoopa ?
hoopa is a psychic , ghost type Pokemon
Whos is Pokemon #720 ?
hoopa is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
hyperspace-fury
physical
100
5
hyperspace-hole
special
80
5
power-split
status
10
guard-split
status
10
quash
status
100
15
destiny-bond
status
5
phantom-force
physical
90
100
10
dual-chop
physical
40
90
15
psychic-terrain
status
10
magic-room
status
10
expanding-force
special
80
100
10
embargo
status
100
15
confusion
special
50
100
25
wonder-room
status
10
recycle
status
10
future-sight
special
120
100
10
gunk-shot
physical
120
80
5
block
status
5
skitter-smack
physical
70
90
10
psybeam
special
65
100
20
gravity
status
5
lash-out
physical
75
100
5
astonish
physical
30
100
15
role-play
status
10
psyshock
special
80
100
10
drain-punch
physical
75
100
10
last-resort
physical
140
100
5
snatch
status
10
skill-swap
status
10
trick-room
status
5
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
nasty-plot
status
20
fire-punch
physical
75
100
15
ally-switch
status
15
throat-chop
physical
80
100
15
trick
status
100
10
dream-eater
special
100
100
15
torment
status
100
15
ice-punch
physical
75
100
15
power-up-punch
physical
40
100
20
dark-pulse
special
80
100
15
laser-focus
status
30
covet
physical
60
100
25
thunder-punch
physical
75
100
15
charge-beam
special
50
90
10
signal-beam
special
75
100
15
focus-punch
physical
150
100
20
energy-ball
special
90
100
10
focus-blast
special
120
70
5
calm-mind
status
20
psychic
special
90
100
10
sandstorm
status
10
shock-wave
special
60
20
thunderbolt
special
90
100
15
safeguard
status
25
flash
status
100
20
thunder-wave
status
90
20
knock-off
physical
65
100
20
psych-up
status
10
uproar
special
90
100
10
reflect
status
20
shadow-ball
special
80
100
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
scary-face
status
100
10
brick-break
physical
75
100
15
taunt
status
100
20
rock-tomb
physical
60
95
15
fling
physical
100
10
thief
physical
60
100
25
swift
special
60
20
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Hoopa is a Psychic/Ghost type Pokémon introduced in Generation 6. It is known as the Mischief Pokémon and is categorized under the number 720 in the Pokémon Pokédex. Hoopa has two forms: Confined and Unbound. Hoopa Confined, the original form, is smaller and carries golden rings around its body. Hoopa in its Unbound form is Psychic/Dark-type, it becomes larger, more menacing, and gains six arms. Hoopa Confined form doesn't evolve into or from any other Pokémon. However, it changes to Hoopa Unbound when exposed to a Prison Bottle. After three days, or if deposited in the Pokémon Day Care or PC, it will revert back to Hoopa Confined. Hoopa's abilities include Magician in the Confined form and also Magician in the Unbound form. Hoopa's Magician ability allows it to steal the held item of a Pokémon it hits with a damaging move. It is a rare and unique Pokémon known for its ability to warp space and create portals with its rings, allowing it to transport itself or belongings to other places or even grab things and people from far away.
FAQ:
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What is hoopa weak to?
hoopa is weak to bug , ghost , dark
What type of Pokemon is hoopa ?
hoopa is a psychic , ghost type Pokemon
Whos is Pokemon #720 ?
hoopa is the Pokemon