Evolutions:

Evolutions:

Evolutions:

Evolutions:

rhyhorn

n°111

ground
rock

Generation n°

1

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

85

Atk

80

HP

95

Def

30

SpA

30

SpD

25

Spe

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Rock-head

This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

rhyhorn

n°111

ground
rock

Generation n°

1

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

85

Atk

80

HP

95

Def

30

SpA

30

SpD

25

Spe

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Rock-head

This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

rhyhorn

n°111

ground
rock

Generation n°

1

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

85

Atk

80

HP

95

Def

30

SpA

30

SpD

25

Spe

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Rock-head

This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

rhyhorn

n°111

ground
rock

Generation n°

1

Strong Against:

fire
electric
poison
rock
steel

Weak Against:

water
grass
ice

Base Stats:

85

Atk

80

HP

95

Def

30

SpA

30

SpD

25

Spe

Lightning-rod

All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.

Rock-head

This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power. struggle is unaffected. The "crash moves" are the moves that damage the user upon missing: jump kick and high jump kick.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

rototiller

ground icon

status

10

horn-attack

normal icon

physical

65

100

25

magnitude

ground icon

physical

100

30

horn-drill

normal icon

physical

30

5

guard-split

psychic icon

status

10

metal-burst

steel icon

physical

100

10

crush-claw

normal icon

physical

75

95

10

dragon-rush

dragon icon

physical

100

75

10

chip-away

normal icon

physical

70

100

20

megahorn

Bug icon

physical

120

85

10

drill-run

ground icon

physical

80

95

10

fury-attack

normal icon

physical

15

85

20

rock-throw

rock icon

physical

50

90

15

fissure

ground icon

physical

30

5

smart-strike

steel icon

physical

70

10

stomp

normal icon

physical

65

100

20

zap-cannon

electric icon

special

120

50

5

scorching-sands

ground icon

special

70

100

10

rock-climb

normal icon

physical

90

85

20

skull-bash

normal icon

physical

130

100

10

pursuit

dark icon

physical

40

100

20

thunder-fang

electric icon

physical

65

95

15

sand-attack

ground icon

status

100

15

ice-fang

ice icon

physical

65

95

15

high-horsepower

ground icon

physical

95

95

10

thrash

normal icon

physical

120

100

10

fire-fang

fire icon

physical

65

95

15

rock-blast

rock icon

physical

25

90

10

heavy-slam

steel icon

physical

100

10

rock-polish

rock icon

status

20

tail-whip

normal icon

status

100

30

aqua-tail

water icon

physical

90

90

10

dragon-pulse

dragon icon

special

85

100

10

rage

normal icon

physical

20

100

20

ancient-power

rock icon

special

60

100

5

smack-down

rock icon

physical

50

100

15

rollout

rock icon

physical

30

90

20

bide

normal icon

physical

10

incinerate

fire icon

special

60

100

15

superpower

fighting icon

physical

120

100

5

poison-jab

poison icon

physical

80

100

20

spite

ghost icon

status

100

10

fire-blast

fire icon

special

110

85

5

reversal

fighting icon

physical

100

15

earth-power

ground icon

special

90

100

10

counter

fighting icon

physical

100

20

stealth-rock

rock icon

status

20

flamethrower

fire icon

special

90

100

15

mud-shot

ground icon

special

55

95

15

crunch

dark icon

physical

80

100

15

leer

normal icon

status

100

30

roar

normal icon

status

20

thunder

electric icon

special

110

70

10

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

blizzard

ice icon

special

110

70

5

sandstorm

rock icon

status

10

shock-wave

electric icon

special

60

20

thunderbolt

electric icon

special

90

100

15

ice-beam

ice icon

special

90

100

10

swords-dance

normal icon

status

20

payback

dark icon

physical

50

100

10

icy-wind

ice icon

special

55

95

15

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

iron-tail

steel icon

physical

100

75

15

strength

normal icon

physical

80

100

15

scary-face

normal icon

status

100

10

tackle

normal icon

physical

40

100

35

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

secret-power

normal icon

physical

70

100

20

sunny-day

fire icon

status

5

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Rhyhorn is a Ground/Rock-type Pokémon introduced in Generation I. Known as the Spikes Pokémon, Rhyhorn has a robust physique resembling a rhinoceros with a rocky, armor-like hide covering its body. Its quadruped form and sturdy frame enable it to charge with remarkable momentum. Its most distinctive features are its horn and its unique, blue eyes. The horn is highly valued as a symbol of powerful strength. Rhyhorn has the robust abilities of either Lightning Rod or Rock Head, and its hidden ability is Reckless. Despite its seemingly tough character, Rhyhorn has a calm and gentle nature. It responds more effectively to physical attacks. Rhyhorn can evolve into Rhydon starting at level 42, and Rhydon can evolve into Rhyperior when traded holding a Protector. These evolutions enhance its strength, durability, and combat capabilities.

FAQ:

What is rhyhorn weak to?

rhyhorn is weak to water , grass , ice

What is rhyhorn weak to?

rhyhorn is weak to water , grass , ice

What type of Pokemon is rhyhorn ?

rhyhorn is a ground , rock type Pokemon

Whos is Pokemon #111 ?

rhyhorn is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

rototiller

ground icon

status

10

horn-attack

normal icon

physical

65

100

25

magnitude

ground icon

physical

100

30

horn-drill

normal icon

physical

30

5

guard-split

psychic icon

status

10

metal-burst

steel icon

physical

100

10

crush-claw

normal icon

physical

75

95

10

dragon-rush

dragon icon

physical

100

75

10

chip-away

normal icon

physical

70

100

20

megahorn

Bug icon

physical

120

85

10

drill-run

ground icon

physical

80

95

10

fury-attack

normal icon

physical

15

85

20

rock-throw

rock icon

physical

50

90

15

fissure

ground icon

physical

30

5

smart-strike

steel icon

physical

70

10

stomp

normal icon

physical

65

100

20

zap-cannon

electric icon

special

120

50

5

scorching-sands

ground icon

special

70

100

10

rock-climb

normal icon

physical

90

85

20

skull-bash

normal icon

physical

130

100

10

pursuit

dark icon

physical

40

100

20

thunder-fang

electric icon

physical

65

95

15

sand-attack

ground icon

status

100

15

ice-fang

ice icon

physical

65

95

15

high-horsepower

ground icon

physical

95

95

10

thrash

normal icon

physical

120

100

10

fire-fang

fire icon

physical

65

95

15

rock-blast

rock icon

physical

25

90

10

heavy-slam

steel icon

physical

100

10

rock-polish

rock icon

status

20

tail-whip

normal icon

status

100

30

aqua-tail

water icon

physical

90

90

10

dragon-pulse

dragon icon

special

85

100

10

rage

normal icon

physical

20

100

20

ancient-power

rock icon

special

60

100

5

smack-down

rock icon

physical

50

100

15

rollout

rock icon

physical

30

90

20

bide

normal icon

physical

10

incinerate

fire icon

special

60

100

15

superpower

fighting icon

physical

120

100

5

poison-jab

poison icon

physical

80

100

20

spite

ghost icon

status

100

10

fire-blast

fire icon

special

110

85

5

reversal

fighting icon

physical

100

15

earth-power

ground icon

special

90

100

10

counter

fighting icon

physical

100

20

stealth-rock

rock icon

status

20

flamethrower

fire icon

special

90

100

15

mud-shot

ground icon

special

55

95

15

crunch

dark icon

physical

80

100

15

leer

normal icon

status

100

30

roar

normal icon

status

20

thunder

electric icon

special

110

70

10

stone-edge

rock icon

physical

100

80

5

stomping-tantrum

ground icon

physical

75

100

10

blizzard

ice icon

special

110

70

5

sandstorm

rock icon

status

10

shock-wave

electric icon

special

60

20

thunderbolt

electric icon

special

90

100

15

ice-beam

ice icon

special

90

100

10

swords-dance

normal icon

status

20

payback

dark icon

physical

50

100

10

icy-wind

ice icon

special

55

95

15

endeavor

normal icon

physical

100

5

earthquake

ground icon

physical

100

100

10

mimic

normal icon

status

10

uproar

normal icon

special

90

100

10

iron-tail

steel icon

physical

100

75

15

strength

normal icon

physical

80

100

15

scary-face

normal icon

status

100

10

tackle

normal icon

physical

40

100

35

bulldoze

ground icon

physical

60

100

20

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15