Evolutions:

Evolutions:

Evolutions:

Evolutions:

tinkatink

n°957

steel
fairy

Generation n°

9

Strong Against:

fighting
dragon
dark

Weak Against:

poison
steel

Base Stats:

45

Atk

50

HP

45

Def

35

SpA

64

SpD

58

Spe

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Own-tempo

This Pokémon cannot be confused. If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

Pickpocket

Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.

tinkatink

n°957

steel
fairy

Generation n°

9

Strong Against:

fighting
dragon
dark

Weak Against:

poison
steel

Base Stats:

45

Atk

50

HP

45

Def

35

SpA

64

SpD

58

Spe

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Own-tempo

This Pokémon cannot be confused. If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

Pickpocket

Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.

tinkatink

n°957

steel
fairy

Generation n°

9

Strong Against:

fighting
dragon
dark

Weak Against:

poison
steel

Base Stats:

45

Atk

50

HP

45

Def

35

SpA

64

SpD

58

Spe

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Own-tempo

This Pokémon cannot be confused. If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

Pickpocket

Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.

tinkatink

n°957

steel
fairy

Generation n°

9

Strong Against:

fighting
dragon
dark

Weak Against:

poison
steel

Base Stats:

45

Atk

50

HP

45

Def

35

SpA

64

SpD

58

Spe

Mold-breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

Own-tempo

This Pokémon cannot be confused. If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

Pickpocket

Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item. This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

ice-hammer

ice icon

physical

100

90

10

fairy-wind

fairy icon

special

40

100

30

sweet-kiss

fairy icon

status

75

10

quash

dark icon

status

100

15

flatter

dark icon

status

100

15

baby-doll-eyes

fairy icon

status

100

30

steel-beam

steel icon

special

140

95

5

metal-sound

steel icon

status

85

40

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

slam

normal icon

physical

80

75

20

draining-kiss

fairy icon

special

50

100

10

metal-claw

steel icon

physical

50

95

35

skitter-smack

Bug icon

physical

70

90

10

metronome

normal icon

status

10

fake-tears

dark icon

status

100

20

astonish

ghost icon

physical

30

100

15

flash-cannon

steel icon

special

80

100

10

skill-swap

psychic icon

status

10

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

play-rough

fairy icon

physical

90

90

10

encore

normal icon

status

100

5

covet

normal icon

physical

60

100

25

stealth-rock

rock icon

status

20

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

light-screen

psychic icon

status

30

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Tinkatink, known in Japanese as Kanuchan, is a dual-type Fairy/Steel Pokémon first introduced in Generation IX. This Pokémon has the ability to boost its Attack stat through a frenetic dance meant to uplift its fighting spirit. Tinkatink is also known for its signature move, Flash Cannon, a steel-type attack. Intriguingly, Tinkatink creates its own tools by pounding iron scraps together until it is satisfied with its hammer. Starting at level 24, Tinkatink evolves into Tinkatuff, and subsequently into Tinkaton at level 38. Other notable moves for Tinkatink include Astonish, Baby-Doll Eyes, and Brutal Swing.

FAQ:

What is tinkatink weak to?

tinkatink is weak to poison , steel

What is tinkatink weak to?

tinkatink is weak to poison , steel

What type of Pokemon is tinkatink ?

tinkatink is a steel , fairy type Pokemon

Whos is Pokemon #957 ?

tinkatink is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

ice-hammer

ice icon

physical

100

90

10

fairy-wind

fairy icon

special

40

100

30

sweet-kiss

fairy icon

status

75

10

quash

dark icon

status

100

15

flatter

dark icon

status

100

15

baby-doll-eyes

fairy icon

status

100

30

steel-beam

steel icon

special

140

95

5

metal-sound

steel icon

status

85

40

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

slam

normal icon

physical

80

75

20

draining-kiss

fairy icon

special

50

100

10

metal-claw

steel icon

physical

50

95

35

skitter-smack

Bug icon

physical

70

90

10

metronome

normal icon

status

10

fake-tears

dark icon

status

100

20

astonish

ghost icon

physical

30

100

15

flash-cannon

steel icon

special

80

100

10

skill-swap

psychic icon

status

10

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

play-rough

fairy icon

physical

90

90

10

encore

normal icon

status

100

5

covet

normal icon

physical

60

100

25

stealth-rock

rock icon

status

20

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

light-screen

psychic icon

status

30

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Tinkatink, known in Japanese as Kanuchan, is a dual-type Fairy/Steel Pokémon first introduced in Generation IX. This Pokémon has the ability to boost its Attack stat through a frenetic dance meant to uplift its fighting spirit. Tinkatink is also known for its signature move, Flash Cannon, a steel-type attack. Intriguingly, Tinkatink creates its own tools by pounding iron scraps together until it is satisfied with its hammer. Starting at level 24, Tinkatink evolves into Tinkatuff, and subsequently into Tinkaton at level 38. Other notable moves for Tinkatink include Astonish, Baby-Doll Eyes, and Brutal Swing.

FAQ:

What is tinkatink weak to?

tinkatink is weak to poison , steel

What is tinkatink weak to?

tinkatink is weak to poison , steel

What type of Pokemon is tinkatink ?

tinkatink is a steel , fairy type Pokemon

Whos is Pokemon #957 ?

tinkatink is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

ice-hammer

ice icon

physical

100

90

10

fairy-wind

fairy icon

special

40

100

30

sweet-kiss

fairy icon

status

75

10

quash

dark icon

status

100

15

flatter

dark icon

status

100

15

baby-doll-eyes

fairy icon

status

100

30

steel-beam

steel icon

special

140

95

5

metal-sound

steel icon

status

85

40

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

slam

normal icon

physical

80

75

20

draining-kiss

fairy icon

special

50

100

10

metal-claw

steel icon

physical

50

95

35

skitter-smack

Bug icon

physical

70

90

10

metronome

normal icon

status

10

fake-tears

dark icon

status

100

20

astonish

ghost icon

physical

30

100

15

flash-cannon

steel icon

special

80

100

10

skill-swap

psychic icon

status

10

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

play-rough

fairy icon

physical

90

90

10

encore

normal icon

status

100

5

covet

normal icon

physical

60

100

25

stealth-rock

rock icon

status

20

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

light-screen

psychic icon

status

30

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Tinkatink, known in Japanese as Kanuchan, is a dual-type Fairy/Steel Pokémon first introduced in Generation IX. This Pokémon has the ability to boost its Attack stat through a frenetic dance meant to uplift its fighting spirit. Tinkatink is also known for its signature move, Flash Cannon, a steel-type attack. Intriguingly, Tinkatink creates its own tools by pounding iron scraps together until it is satisfied with its hammer. Starting at level 24, Tinkatink evolves into Tinkatuff, and subsequently into Tinkaton at level 38. Other notable moves for Tinkatink include Astonish, Baby-Doll Eyes, and Brutal Swing.

FAQ:

What is tinkatink weak to?

tinkatink is weak to poison , steel

What is tinkatink weak to?

tinkatink is weak to poison , steel

What type of Pokemon is tinkatink ?

tinkatink is a steel , fairy type Pokemon

Whos is Pokemon #957 ?

tinkatink is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

ice-hammer

ice icon

physical

100

90

10

fairy-wind

fairy icon

special

40

100

30

sweet-kiss

fairy icon

status

75

10

quash

dark icon

status

100

15

flatter

dark icon

status

100

15

baby-doll-eyes

fairy icon

status

100

30

steel-beam

steel icon

special

140

95

5

metal-sound

steel icon

status

85

40

fake-out

normal icon

physical

40

100

10

feint

normal icon

physical

30

100

10

slam

normal icon

physical

80

75

20

draining-kiss

fairy icon

special

50

100

10

metal-claw

steel icon

physical

50

95

35

skitter-smack

Bug icon

physical

70

90

10

metronome

normal icon

status

10

fake-tears

dark icon

status

100

20

astonish

ghost icon

physical

30

100

15

flash-cannon

steel icon

special

80

100

10

skill-swap

psychic icon

status

10

brutal-swing

dark icon

physical

60

100

20

foul-play

dark icon

physical

95

100

15

play-rough

fairy icon

physical

90

90

10

encore

normal icon

status

100

5

covet

normal icon

physical

60

100

25

stealth-rock

rock icon

status

20

stone-edge

rock icon

physical

100

80

5

swords-dance

normal icon

status

20

thunder-wave

electric icon

status

90

20

knock-off

dark icon

physical

65

100

20

endeavor

normal icon

physical

100

5

reflect

psychic icon

status

20

light-screen

psychic icon

status

30

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

rock-smash

fighting icon

physical

40

100

15

thief

dark icon

physical

60

100

25

helping-hand

normal icon

status

20

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Tinkatink, known in Japanese as Kanuchan, is a dual-type Fairy/Steel Pokémon first introduced in Generation IX. This Pokémon has the ability to boost its Attack stat through a frenetic dance meant to uplift its fighting spirit. Tinkatink is also known for its signature move, Flash Cannon, a steel-type attack. Intriguingly, Tinkatink creates its own tools by pounding iron scraps together until it is satisfied with its hammer. Starting at level 24, Tinkatink evolves into Tinkatuff, and subsequently into Tinkaton at level 38. Other notable moves for Tinkatink include Astonish, Baby-Doll Eyes, and Brutal Swing.

FAQ:

What is tinkatink weak to?

tinkatink is weak to poison , steel

What is tinkatink weak to?

tinkatink is weak to poison , steel

What type of Pokemon is tinkatink ?

tinkatink is a steel , fairy type Pokemon

Whos is Pokemon #957 ?

tinkatink is the Pokemon