Evolutions:

Evolutions:

Evolutions:

Evolutions:

kingler

n°99

water

Generation n°

1

Strong Against:

fire
ground
rock

Weak Against:

electric
grass

Base Stats:

130

Atk

55

HP

115

Def

50

SpA

50

SpD

75

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Shell-armor

Moves cannot score critical hits against this Pokémon. This ability functions identically to battle armor.

Sheer-force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.

kingler

n°99

water

Generation n°

1

Strong Against:

fire
ground
rock

Weak Against:

electric
grass

Base Stats:

130

Atk

55

HP

115

Def

50

SpA

50

SpD

75

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Shell-armor

Moves cannot score critical hits against this Pokémon. This ability functions identically to battle armor.

Sheer-force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.

kingler

n°99

water

Generation n°

1

Strong Against:

fire
ground
rock

Weak Against:

electric
grass

Base Stats:

130

Atk

55

HP

115

Def

50

SpA

50

SpD

75

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Shell-armor

Moves cannot score critical hits against this Pokémon. This ability functions identically to battle armor.

Sheer-force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.

kingler

n°99

water

Generation n°

1

Strong Against:

fire
ground
rock

Weak Against:

electric
grass

Base Stats:

130

Atk

55

HP

115

Def

50

SpA

50

SpD

75

Spe

Hyper-cutter

This Pokémon's Attack cannot be lowered by other Pokémon. This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through heart swap or power swap.

Shell-armor

Moves cannot score critical hits against this Pokémon. This ability functions identically to battle armor.

Sheer-force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

crabhammer

water icon

physical

100

90

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

razor-shell

water icon

physical

75

95

10

quash

dark icon

status

100

15

mud-sport

ground icon

status

15

bubble

water icon

special

40

100

30

hammer-arm

fighting icon

physical

100

90

10

wide-guard

rock icon

status

10

stomp

normal icon

physical

65

100

20

harden

normal icon

status

30

bubble-beam

water icon

special

65

100

20

slam

normal icon

physical

80

75

20

brine

water icon

special

65

100

10

metal-claw

steel icon

physical

50

95

35

high-horsepower

ground icon

physical

95

95

10

x-scissor

Bug icon

physical

80

100

15

false-swipe

normal icon

physical

40

100

40

dive

water icon

physical

80

100

10

flail

normal icon

physical

100

15

amnesia

psychic icon

status

20

liquidation

water icon

physical

85

100

10

fury-cutter

Bug icon

physical

40

95

20

scald

water icon

special

80

100

15

rage

normal icon

physical

20

100

20

ancient-power

rock icon

special

60

100

5

whirlpool

water icon

special

35

85

15

brutal-swing

dark icon

physical

60

100

20

water-gun

water icon

special

40

100

25

hail

ice icon

status

10

hydro-pump

water icon

special

110

80

5

ally-switch

psychic icon

status

15

hone-claws

dark icon

status

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

mud-shot

ground icon

special

55

95

15

surf

water icon

special

90

100

15

iron-defense

steel icon

status

15

leer

normal icon

status

100

30

cut

normal icon

physical

50

95

30

stomping-tantrum

ground icon

physical

75

100

10

blizzard

ice icon

special

110

70

5

water-pulse

water icon

special

60

100

20

ice-beam

ice icon

special

90

100

10

swords-dance

normal icon

status

20

agility

psychic icon

status

30

knock-off

dark icon

physical

65

100

20

icy-wind

ice icon

special

55

95

15

mimic

normal icon

status

10

strength

normal icon

physical

80

100

15

brick-break

fighting icon

physical

75

100

15

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Kingler is a Water-type Pokémon introduced in Generation I. It's known as the Pincer Pokémon. It's registered as number 99 in the Pokedex. Kingler's appearance is based on a large crab. Its body is encased in a hard shell and it possesses two large, asymmetrical pincers. One of its pincers, noticeably larger than the other, is utilized for both combat and catching prey in its natural oceanic habitat. These larger pincers can grow and regenerate if they fall off in battle. Kingler evolves from the Pokemon Krabby, another crab-inspired creature at level 28. Kingler does not have any further evolutions. Its Maximization in Pokémon Sword & Shield gives it a new form, Gigantamax Kingler. In battle, Kingler is known for its high attack and decent defense stats, though its speed and energy points are on the lower side. Its moves often center around physical attacks and water-type abilities.

FAQ:

What is kingler weak to?

kingler is weak to electric , grass

What is kingler weak to?

kingler is weak to electric , grass

What type of Pokemon is kingler ?

kingler is a water type Pokemon

Whos is Pokemon #99 ?

kingler is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

crabhammer

water icon

physical

100

90

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

razor-shell

water icon

physical

75

95

10

quash

dark icon

status

100

15

mud-sport

ground icon

status

15

bubble

water icon

special

40

100

30

hammer-arm

fighting icon

physical

100

90

10

wide-guard

rock icon

status

10

stomp

normal icon

physical

65

100

20

harden

normal icon

status

30

bubble-beam

water icon

special

65

100

20

slam

normal icon

physical

80

75

20

brine

water icon

special

65

100

10

metal-claw

steel icon

physical

50

95

35

high-horsepower

ground icon

physical

95

95

10

x-scissor

Bug icon

physical

80

100

15

false-swipe

normal icon

physical

40

100

40

dive

water icon

physical

80

100

10

flail

normal icon

physical

100

15

amnesia

psychic icon

status

20

liquidation

water icon

physical

85

100

10

fury-cutter

Bug icon

physical

40

95

20

scald

water icon

special

80

100

15

rage

normal icon

physical

20

100

20

ancient-power

rock icon

special

60

100

5

whirlpool

water icon

special

35

85

15

brutal-swing

dark icon

physical

60

100

20

water-gun

water icon

special

40

100

25

hail

ice icon

status

10

hydro-pump

water icon

special

110

80

5

ally-switch

psychic icon

status

15

hone-claws

dark icon

status

15

bide

normal icon

physical

10

superpower

fighting icon

physical

120

100

5

mud-shot

ground icon

special

55

95

15

surf

water icon

special

90

100

15

iron-defense

steel icon

status

15

leer

normal icon

status

100

30

cut

normal icon

physical

50

95

30

stomping-tantrum

ground icon

physical

75

100

10

blizzard

ice icon

special

110

70

5

water-pulse

water icon

special

60

100

20

ice-beam

ice icon

special

90

100

10

swords-dance

normal icon

status

20

agility

psychic icon

status

30

knock-off

dark icon

physical

65

100

20

icy-wind

ice icon

special

55

95

15

mimic

normal icon

status

10

strength

normal icon

physical

80

100

15

brick-break

fighting icon

physical

75

100

15

captivate

normal icon

status

100

20

curse

ghost icon

status

10

rock-slide

rock icon

physical

75

90

10

rock-tomb

rock icon

physical

60

95

15

fling

dark icon

physical

100

10

dig

ground icon

physical

80

100

10

rock-smash

fighting icon

physical

40

100

15

mud-slap

ground icon

special

20

100

10

natural-gift

normal icon

physical

100

15

headbutt

normal icon

physical

70

100

15

thief

dark icon

physical

60

100

25

body-slam

normal icon

physical

85

100

15

double-edge

normal icon

physical

120

100

15

hyper-beam

normal icon

special

150

90

5

giga-impact

normal icon

physical

150

90

5

secret-power

normal icon

physical

70

100

20

rain-dance

water icon

status

5

take-down

normal icon

physical

90

85

20

attract

normal icon

status

100

15

frustration

normal icon

physical

100

20

return

normal icon

physical

100

20

confide

normal icon

status

20

hidden-power

normal icon

special

60

100

15

double-team

normal icon

status

15

swagger

normal icon

status

85

15

toxic

poison icon

status

90

10

round

normal icon

special

60

100

15

snore

normal icon

special

50

100

15

endure

normal icon

status

10

facade

normal icon

physical

70

100

20

sleep-talk

normal icon

status

10

rest

psychic icon

status

5

substitute

normal icon

status

10

protect

normal icon

status

10

Description:

Kingler is a Water-type Pokémon introduced in Generation I. It's known as the Pincer Pokémon. It's registered as number 99 in the Pokedex. Kingler's appearance is based on a large crab. Its body is encased in a hard shell and it possesses two large, asymmetrical pincers. One of its pincers, noticeably larger than the other, is utilized for both combat and catching prey in its natural oceanic habitat. These larger pincers can grow and regenerate if they fall off in battle. Kingler evolves from the Pokemon Krabby, another crab-inspired creature at level 28. Kingler does not have any further evolutions. Its Maximization in Pokémon Sword & Shield gives it a new form, Gigantamax Kingler. In battle, Kingler is known for its high attack and decent defense stats, though its speed and energy points are on the lower side. Its moves often center around physical attacks and water-type abilities.

FAQ:

What is kingler weak to?

kingler is weak to electric , grass

What is kingler weak to?

kingler is weak to electric , grass

What type of Pokemon is kingler ?

kingler is a water type Pokemon

Whos is Pokemon #99 ?

kingler is the Pokemon

Moves

NAME

TYPE

CATegory

POWER

ACC.

PP

crabhammer

water icon

physical

100

90

10

guillotine

normal icon

physical

30

5

vice-grip

normal icon

physical

55

100

30

razor-shell

water icon

physical

75

95

10

quash

dark icon

status

100

15

mud-sport

ground icon

status

15

bubble

water icon

special

40

100

30

hammer-arm

fighting icon

physical

100

90

10

wide-guard

rock icon

status

10

stomp

normal icon

physical

65

100

20

harden

normal icon

status

30

bubble-beam

water icon

special

65

100

20

slam

normal icon

physical

80

75

20

brine

water icon

special

65

100

10

metal-claw

steel icon

physical

50

95

35

high-horsepower

ground icon

physical

95

95

10

x-scissor

Bug icon

physical

80

100

15

false-swipe

normal icon

physical

40

100

40

dive