shedinja
n°292
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
90
Atk
1
HP
45
Def
30
SpA
30
SpD
40
Spe
Wonder-guard
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as night shade or seismic toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or spikes, is not prevented. This ability cannot be copied with role play or traded away with skill swap, but it can be copied with trace, disabled with gastro acid, or changed with worry seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
shedinja
n°292
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
90
Atk
1
HP
45
Def
30
SpA
30
SpD
40
Spe
Wonder-guard
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as night shade or seismic toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or spikes, is not prevented. This ability cannot be copied with role play or traded away with skill swap, but it can be copied with trace, disabled with gastro acid, or changed with worry seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
shedinja
n°292
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
90
Atk
1
HP
45
Def
30
SpA
30
SpD
40
Spe
Wonder-guard
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as night shade or seismic toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or spikes, is not prevented. This ability cannot be copied with role play or traded away with skill swap, but it can be copied with trace, disabled with gastro acid, or changed with worry seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
shedinja
n°292
Generation n°
3
Strong Against:
Weak Against:
Base Stats:
90
Atk
1
HP
45
Def
30
SpA
30
SpD
40
Spe
Wonder-guard
This Pokémon is immune to damaging moves that are not super effective against it. Moves that inflict fixed damage, such as night shade or seismic toss, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from weather, a status ailment, or spikes, is not prevented. This ability cannot be copied with role play or traded away with skill swap, but it can be copied with trace, disabled with gastro acid, or changed with worry seed. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap. If this Pokémon has a substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
grudge
status
5
mind-reader
status
5
heal-block
status
100
15
shadow-sneak
physical
40
100
30
phantom-force
physical
90
100
10
string-shot
status
95
40
poltergeist
physical
110
90
5
nightmare
status
100
15
bug-buzz
special
90
100
10
leech-life
physical
80
100
10
absorb
special
20
100
25
struggle-bug
special
50
100
20
fury-swipes
physical
18
80
15
harden
status
30
bug-bite
physical
60
100
20
metal-claw
physical
50
95
35
sand-attack
status
100
15
scratch
physical
40
100
35
x-scissor
physical
80
100
15
skitter-smack
physical
70
90
10
false-swipe
physical
40
100
40
hex
special
65
100
10
fury-cutter
physical
40
95
20
sucker-punch
physical
70
100
5
will-o-wisp
status
85
15
telekinesis
status
15
confuse-ray
status
100
10
ally-switch
status
15
hone-claws
status
15
trick
status
100
10
dream-eater
special
100
100
15
spite
status
100
10
shadow-claw
physical
70
100
15
giga-drain
special
75
100
10
cut
physical
50
95
30
sandstorm
status
10
flash
status
100
20
agility
status
30
mimic
status
10
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
aerial-ace
physical
60
20
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
thief
physical
60
100
25
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Shedinja is a unique, Ghost/Bug-type Pokémon with a mysterious and interesting backstory. It was first introduced in Generation III. Shedinja originally evolves from Nincada at level 20 when the player has a spare slot in their party and an extra Poké Ball in their bag, essentially appearing as an extra Pokémon when Nincada evolves into Ninjask. It resembles a brown and grey husk or shell that has been hollowed out, and it has halo-like appendage on its head. Shedinja’s most distinctive characteristic is its unique ability, Wonder Guard, which prevents any damage from moves that are not super effective. Despite this, Shedinja has only 1 HP, making it a strategically challenging and interesting Pokémon to play with. Shedinja does not have any further evolutions beyond this stage.
FAQ:
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What type of Pokemon is shedinja ?
shedinja is a bug , ghost type Pokemon
Whos is Pokemon #292 ?
shedinja is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
grudge
status
5
mind-reader
status
5
heal-block
status
100
15
shadow-sneak
physical
40
100
30
phantom-force
physical
90
100
10
string-shot
status
95
40
poltergeist
physical
110
90
5
nightmare
status
100
15
bug-buzz
special
90
100
10
leech-life
physical
80
100
10
absorb
special
20
100
25
struggle-bug
special
50
100
20
fury-swipes
physical
18
80
15
harden
status
30
bug-bite
physical
60
100
20
metal-claw
physical
50
95
35
sand-attack
status
100
15
scratch
physical
40
100
35
x-scissor
physical
80
100
15
skitter-smack
physical
70
90
10
false-swipe
physical
40
100
40
hex
special
65
100
10
fury-cutter
physical
40
95
20
sucker-punch
physical
70
100
5
will-o-wisp
status
85
15
telekinesis
status
15
confuse-ray
status
100
10
ally-switch
status
15
hone-claws
status
15
trick
status
100
10
dream-eater
special
100
100
15
spite
status
100
10
shadow-claw
physical
70
100
15
giga-drain
special
75
100
10
cut
physical
50
95
30
sandstorm
status
10
flash
status
100
20
agility
status
30
mimic
status
10
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
aerial-ace
physical
60
20
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
thief
physical
60
100
25
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Shedinja is a unique, Ghost/Bug-type Pokémon with a mysterious and interesting backstory. It was first introduced in Generation III. Shedinja originally evolves from Nincada at level 20 when the player has a spare slot in their party and an extra Poké Ball in their bag, essentially appearing as an extra Pokémon when Nincada evolves into Ninjask. It resembles a brown and grey husk or shell that has been hollowed out, and it has halo-like appendage on its head. Shedinja’s most distinctive characteristic is its unique ability, Wonder Guard, which prevents any damage from moves that are not super effective. Despite this, Shedinja has only 1 HP, making it a strategically challenging and interesting Pokémon to play with. Shedinja does not have any further evolutions beyond this stage.
FAQ:
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What type of Pokemon is shedinja ?
shedinja is a bug , ghost type Pokemon
Whos is Pokemon #292 ?
shedinja is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
grudge
status
5
mind-reader
status
5
heal-block
status
100
15
shadow-sneak
physical
40
100
30
phantom-force
physical
90
100
10
string-shot
status
95
40
poltergeist
physical
110
90
5
nightmare
status
100
15
bug-buzz
special
90
100
10
leech-life
physical
80
100
10
absorb
special
20
100
25
struggle-bug
special
50
100
20
fury-swipes
physical
18
80
15
harden
status
30
bug-bite
physical
60
100
20
metal-claw
physical
50
95
35
sand-attack
status
100
15
scratch
physical
40
100
35
x-scissor
physical
80
100
15
skitter-smack
physical
70
90
10
false-swipe
physical
40
100
40
hex
special
65
100
10
fury-cutter
physical
40
95
20
sucker-punch
physical
70
100
5
will-o-wisp
status
85
15
telekinesis
status
15
confuse-ray
status
100
10
ally-switch
status
15
hone-claws
status
15
trick
status
100
10
dream-eater
special
100
100
15
spite
status
100
10
shadow-claw
physical
70
100
15
giga-drain
special
75
100
10
cut
physical
50
95
30
sandstorm
status
10
flash
status
100
20
agility
status
30
mimic
status
10
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
aerial-ace
physical
60
20
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
thief
physical
60
100
25
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Shedinja is a unique, Ghost/Bug-type Pokémon with a mysterious and interesting backstory. It was first introduced in Generation III. Shedinja originally evolves from Nincada at level 20 when the player has a spare slot in their party and an extra Poké Ball in their bag, essentially appearing as an extra Pokémon when Nincada evolves into Ninjask. It resembles a brown and grey husk or shell that has been hollowed out, and it has halo-like appendage on its head. Shedinja’s most distinctive characteristic is its unique ability, Wonder Guard, which prevents any damage from moves that are not super effective. Despite this, Shedinja has only 1 HP, making it a strategically challenging and interesting Pokémon to play with. Shedinja does not have any further evolutions beyond this stage.
FAQ:
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What type of Pokemon is shedinja ?
shedinja is a bug , ghost type Pokemon
Whos is Pokemon #292 ?
shedinja is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
grudge
status
5
mind-reader
status
5
heal-block
status
100
15
shadow-sneak
physical
40
100
30
phantom-force
physical
90
100
10
string-shot
status
95
40
poltergeist
physical
110
90
5
nightmare
status
100
15
bug-buzz
special
90
100
10
leech-life
physical
80
100
10
absorb
special
20
100
25
struggle-bug
special
50
100
20
fury-swipes
physical
18
80
15
harden
status
30
bug-bite
physical
60
100
20
metal-claw
physical
50
95
35
sand-attack
status
100
15
scratch
physical
40
100
35
x-scissor
physical
80
100
15
skitter-smack
physical
70
90
10
false-swipe
physical
40
100
40
hex
special
65
100
10
fury-cutter
physical
40
95
20
sucker-punch
physical
70
100
5
will-o-wisp
status
85
15
telekinesis
status
15
confuse-ray
status
100
10
ally-switch
status
15
hone-claws
status
15
trick
status
100
10
dream-eater
special
100
100
15
spite
status
100
10
shadow-claw
physical
70
100
15
giga-drain
special
75
100
10
cut
physical
50
95
30
sandstorm
status
10
flash
status
100
20
agility
status
30
mimic
status
10
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
aerial-ace
physical
60
20
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
thief
physical
60
100
25
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Shedinja is a unique, Ghost/Bug-type Pokémon with a mysterious and interesting backstory. It was first introduced in Generation III. Shedinja originally evolves from Nincada at level 20 when the player has a spare slot in their party and an extra Poké Ball in their bag, essentially appearing as an extra Pokémon when Nincada evolves into Ninjask. It resembles a brown and grey husk or shell that has been hollowed out, and it has halo-like appendage on its head. Shedinja’s most distinctive characteristic is its unique ability, Wonder Guard, which prevents any damage from moves that are not super effective. Despite this, Shedinja has only 1 HP, making it a strategically challenging and interesting Pokémon to play with. Shedinja does not have any further evolutions beyond this stage.
FAQ:
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What is shedinja weak to?
shedinja is weak to fire , flying , rock
What type of Pokemon is shedinja ?
shedinja is a bug , ghost type Pokemon
Whos is Pokemon #292 ?
shedinja is the Pokemon