steelix
n°208
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
85
Atk
75
HP
200
Def
55
SpA
65
SpD
30
Spe
Rock-head
This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.
Sturdy
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
steelix
n°208
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
85
Atk
75
HP
200
Def
55
SpA
65
SpD
30
Spe
Rock-head
This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.
Sturdy
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
steelix
n°208
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
85
Atk
75
HP
200
Def
55
SpA
65
SpD
30
Spe
Rock-head
This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.
Sturdy
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
steelix
n°208
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
85
Atk
75
HP
200
Def
55
SpA
65
SpD
30
Spe
Rock-head
This Pokémon does not receive recoil damage from its recoil moves. struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick.
Sturdy
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
Sheer-force
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects. An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, thunder shock's paralysis is an extra effect, but thunder wave's is not, nor are knock off's item removal and air cutter's increased critical hit rate. Moves that lower the user's stats are unaffected.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
autotomize
status
15
mud-sport
status
15
drill-run
physical
80
95
10
steel-roller
physical
130
100
5
rock-throw
physical
50
90
15
steel-beam
special
140
95
5
psychic-fangs
physical
85
100
10
dragon-dance
status
20
bind
physical
15
85
20
dragon-breath
special
60
100
20
sand-tomb
physical
35
85
15
twister
special
40
100
20
breaking-swipe
physical
60
100
15
scorching-sands
special
70
100
10
harden
status
30
slam
physical
80
75
20
meteor-beam
special
120
90
10
rock-climb
physical
90
85
20
thunder-fang
physical
65
95
15
self-destruct
physical
200
100
5
ice-fang
physical
65
95
15
high-horsepower
physical
95
95
10
explosion
physical
250
100
5
fire-fang
physical
65
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
block
status
5
rock-blast
physical
25
90
10
heavy-slam
physical
100
10
rock-polish
status
20
nature-power
status
20
aqua-tail
physical
90
90
10
gyro-ball
physical
100
5
dragon-pulse
special
85
100
10
flash-cannon
special
80
100
10
rage
physical
20
100
20
ancient-power
special
60
100
5
smack-down
physical
50
100
15
brutal-swing
physical
60
100
20
rollout
physical
30
90
20
defense-curl
status
40
torment
status
100
15
dark-pulse
special
80
100
15
screech
status
85
40
earth-power
special
90
100
10
stealth-rock
status
20
crunch
physical
80
100
15
iron-head
physical
80
100
15
iron-defense
status
15
roar
status
20
cut
physical
50
95
30
stone-edge
physical
100
80
5
stomping-tantrum
physical
75
100
10
sandstorm
status
10
payback
physical
50
100
10
psych-up
status
10
earthquake
physical
100
100
10
mimic
status
10
iron-tail
physical
100
75
15
strength
physical
80
100
15
scary-face
status
100
10
tackle
physical
40
100
35
bulldoze
physical
60
100
20
taunt
status
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Steelix is a dual-type Steel/Ground Pokémon introduced in Generation II. It evolves from Onix when traded holding a Metal Coat. Steelix is recognized for its incredibly long and serpentine body, which is made almost entirely of steel-hard metal with a diamond-like sharpness to it. As this Pokémon further evolves, it can become Mega Steelix through the use of a Steelixite. Steelix is a staunch Pokémon with remarkable endurance and strength. It has the ability to dig towards the Earth's core, up to six tenths of a mile underground. Its body can further harden by ingesting iron in the soil and even its eyeballs are said to be harder than diamonds. Its best known moves generally include Iron Tail, Earthquake, and Stone Edge. However, despite its formidable capacity and endurance, it has a vulnerability to Fire and Water type Pokémon.
FAQ:
What is steelix weak to?
steelix is weak to fire , fighting , ground
What is steelix weak to?
steelix is weak to fire , fighting , ground
What type of Pokemon is steelix ?
steelix is a ground , steel type Pokemon
Whos is Pokemon #208 ?
steelix is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
autotomize
status
15
mud-sport
status
15
drill-run
physical
80
95
10
steel-roller
physical
130
100
5
rock-throw
physical
50
90
15
steel-beam
special
140
95
5
psychic-fangs
physical
85
100
10
dragon-dance
status
20
bind
physical
15
85
20
dragon-breath
special
60
100
20
sand-tomb
physical
35
85
15
twister
special
40
100
20
breaking-swipe
physical
60
100
15
scorching-sands
special
70
100
10
harden
status
30
slam
physical
80
75
20
meteor-beam
special
120
90
10
rock-climb
physical
90
85
20
thunder-fang
physical
65
95
15
self-destruct
physical
200
100
5
ice-fang
physical
65
95
15
high-horsepower
physical
95
95
10
explosion
physical
250
100
5
fire-fang
physical
65
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
block
status
5
rock-blast
physical
25
90
10
heavy-slam
physical
100
10
rock-polish
status
20
nature-power
status
20
aqua-tail
physical
90
90
10
gyro-ball
physical
100
5
dragon-pulse
special
85
100
10
flash-cannon
special
80
100
10
rage
physical
20
100
20
ancient-power
special
60
100
5
smack-down
physical
50
100
15
brutal-swing
physical
60
100
20
rollout
physical
30
90
20
defense-curl
status
40
torment
status
100
15
dark-pulse
special
80
100
15
screech
status
85
40
earth-power
special
90
100
10
stealth-rock
status
20
crunch
physical
80
100
15
iron-head
physical
80
100
15
iron-defense
status
15
roar
status
20
cut
physical
50
95
30
stone-edge
physical
100
80
5
stomping-tantrum
physical
75
100
10
sandstorm
status
10
payback
physical
50
100
10
psych-up
status
10
earthquake
physical
100
100
10
mimic
status
10
iron-tail
physical
100
75
15
strength
physical
80
100
15
scary-face
status
100
10
tackle
physical
40
100
35
bulldoze
physical
60
100
20
taunt
status
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Steelix is a dual-type Steel/Ground Pokémon introduced in Generation II. It evolves from Onix when traded holding a Metal Coat. Steelix is recognized for its incredibly long and serpentine body, which is made almost entirely of steel-hard metal with a diamond-like sharpness to it. As this Pokémon further evolves, it can become Mega Steelix through the use of a Steelixite. Steelix is a staunch Pokémon with remarkable endurance and strength. It has the ability to dig towards the Earth's core, up to six tenths of a mile underground. Its body can further harden by ingesting iron in the soil and even its eyeballs are said to be harder than diamonds. Its best known moves generally include Iron Tail, Earthquake, and Stone Edge. However, despite its formidable capacity and endurance, it has a vulnerability to Fire and Water type Pokémon.
FAQ:
What is steelix weak to?
steelix is weak to fire , fighting , ground
What is steelix weak to?
steelix is weak to fire , fighting , ground
What type of Pokemon is steelix ?
steelix is a ground , steel type Pokemon
Whos is Pokemon #208 ?
steelix is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
autotomize
status
15
mud-sport
status
15
drill-run
physical
80
95
10
steel-roller
physical
130
100
5
rock-throw
physical
50
90
15
steel-beam
special
140
95
5
psychic-fangs
physical
85
100
10
dragon-dance
status
20
bind
physical
15
85
20
dragon-breath
special
60
100
20
sand-tomb
physical
35
85
15
twister
special
40
100
20
breaking-swipe
physical
60
100
15
scorching-sands
special
70
100
10
harden
status
30
slam
physical
80
75
20
meteor-beam
special
120
90
10
rock-climb
physical
90
85
20
thunder-fang
physical
65
95
15
self-destruct
physical
200
100
5
ice-fang
physical
65
95
15
high-horsepower
physical
95
95
10
explosion
physical
250
100
5
fire-fang
physical
65
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
block
status
5
rock-blast
physical
25
90
10
heavy-slam
physical
100
10
rock-polish
status
20
nature-power
status
20
aqua-tail
physical
90
90
10
gyro-ball
physical
100
5
dragon-pulse
special
85
100
10
flash-cannon
special
80
100
10
rage
physical
20
100
20
ancient-power
special
60
100
5
smack-down
physical
50
100
15
brutal-swing
physical
60
100
20
rollout
physical
30
90
20
defense-curl
status
40
torment
status
100
15
dark-pulse
special
80
100
15
screech
status
85
40
earth-power
special
90
100
10
stealth-rock
status
20
crunch
physical
80
100
15
iron-head
physical
80
100
15
iron-defense
status
15
roar
status
20
cut
physical
50
95
30
stone-edge
physical
100
80
5
stomping-tantrum
physical
75
100
10
sandstorm
status
10
payback
physical
50
100
10
psych-up
status
10
earthquake
physical
100
100
10
mimic
status
10
iron-tail
physical
100
75
15
strength
physical
80
100
15
scary-face
status
100
10
tackle
physical
40
100
35
bulldoze
physical
60
100
20
taunt
status
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Steelix is a dual-type Steel/Ground Pokémon introduced in Generation II. It evolves from Onix when traded holding a Metal Coat. Steelix is recognized for its incredibly long and serpentine body, which is made almost entirely of steel-hard metal with a diamond-like sharpness to it. As this Pokémon further evolves, it can become Mega Steelix through the use of a Steelixite. Steelix is a staunch Pokémon with remarkable endurance and strength. It has the ability to dig towards the Earth's core, up to six tenths of a mile underground. Its body can further harden by ingesting iron in the soil and even its eyeballs are said to be harder than diamonds. Its best known moves generally include Iron Tail, Earthquake, and Stone Edge. However, despite its formidable capacity and endurance, it has a vulnerability to Fire and Water type Pokémon.
FAQ:
What is steelix weak to?
steelix is weak to fire , fighting , ground
What is steelix weak to?
steelix is weak to fire , fighting , ground
What type of Pokemon is steelix ?
steelix is a ground , steel type Pokemon
Whos is Pokemon #208 ?
steelix is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
autotomize
status
15
mud-sport
status
15
drill-run
physical
80
95
10
steel-roller
physical
130
100
5
rock-throw
physical
50
90
15
steel-beam
special
140
95
5
psychic-fangs
physical
85
100
10
dragon-dance
status
20
bind
physical
15
85
20
dragon-breath
special
60
100
20
sand-tomb
physical
35
85
15
twister
special
40
100
20
breaking-swipe
physical
60
100
15
scorching-sands
special
70
100
10
harden
status
30
slam
physical
80
75
20
meteor-beam
special
120
90
10
rock-climb
physical
90
85
20
thunder-fang
physical
65
95
15
self-destruct
physical
200
100
5
ice-fang
physical
65
95
15
high-horsepower
physical
95
95
10
explosion
physical
250
100
5
fire-fang
physical
65
95
15
magnet-rise
status
10
dragon-tail
physical
60
90
10
block
status
5
rock-blast
physical
25
90
10
heavy-slam
physical
100
10
rock-polish
status
20
nature-power
status
20
aqua-tail
physical
90
90
10
gyro-ball
physical
100
5
dragon-pulse
special
85
100
10
flash-cannon
special
80
100
10
rage
physical
20
100
20
ancient-power
special
60
100
5
smack-down
physical
50
100
15
brutal-swing
physical
60
100
20
rollout
physical
30
90
20
defense-curl
status
40
torment
status
100
15
dark-pulse
special
80
100
15
screech
status
85
40
earth-power
special
90
100
10
stealth-rock
status
20
crunch
physical
80
100
15
iron-head
physical
80
100
15
iron-defense
status
15
roar
status
20
cut
physical
50
95
30
stone-edge
physical
100
80
5
stomping-tantrum
physical
75
100
10
sandstorm
status
10
payback
physical
50
100
10
psych-up
status
10
earthquake
physical
100
100
10
mimic
status
10
iron-tail
physical
100
75
15
strength
physical
80
100
15
scary-face
status
100
10
tackle
physical
40
100
35
bulldoze
physical
60
100
20
taunt
status
100
20
captivate
status
100
20
curse
status
10
rock-slide
physical
75
90
10
rock-tomb
physical
60
95
15
dig
physical
80
100
10
rock-smash
physical
40
100
15
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Steelix is a dual-type Steel/Ground Pokémon introduced in Generation II. It evolves from Onix when traded holding a Metal Coat. Steelix is recognized for its incredibly long and serpentine body, which is made almost entirely of steel-hard metal with a diamond-like sharpness to it. As this Pokémon further evolves, it can become Mega Steelix through the use of a Steelixite. Steelix is a staunch Pokémon with remarkable endurance and strength. It has the ability to dig towards the Earth's core, up to six tenths of a mile underground. Its body can further harden by ingesting iron in the soil and even its eyeballs are said to be harder than diamonds. Its best known moves generally include Iron Tail, Earthquake, and Stone Edge. However, despite its formidable capacity and endurance, it has a vulnerability to Fire and Water type Pokémon.
FAQ:
What is steelix weak to?
steelix is weak to fire , fighting , ground
What is steelix weak to?
steelix is weak to fire , fighting , ground
What type of Pokemon is steelix ?
steelix is a ground , steel type Pokemon
Whos is Pokemon #208 ?
steelix is the Pokemon