xatu
n°178
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
75
Atk
65
HP
70
Def
95
SpA
70
SpD
95
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Early-bird
This Pokémon's remaining sleep turn count falls by 2 rather than 1. If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
xatu
n°178
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
75
Atk
65
HP
70
Def
95
SpA
70
SpD
95
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Early-bird
This Pokémon's remaining sleep turn count falls by 2 rather than 1. If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
xatu
n°178
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
75
Atk
65
HP
70
Def
95
SpA
70
SpD
95
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Early-bird
This Pokémon's remaining sleep turn count falls by 2 rather than 1. If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
xatu
n°178
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
75
Atk
65
HP
70
Def
95
SpA
70
SpD
95
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Early-bird
This Pokémon's remaining sleep turn count falls by 2 rather than 1. If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
miracle-eye
status
40
psycho-shift
status
100
10
me-first
status
20
lucky-chant
status
30
wish
status
10
silver-wind
special
60
100
5
cosmic-power
status
20
teleport
status
20
sky-attack
physical
140
90
5
power-swap
status
10
nightmare
status
100
15
guard-swap
status
10
magic-room
status
10
pluck
physical
60
100
20
peck
physical
35
100
35
twister
special
40
100
20
ominous-wind
special
60
100
5
expanding-force
special
80
100
10
steel-wing
physical
70
90
25
night-shade
special
100
15
future-sight
special
120
100
10
dual-wingbeat
physical
40
90
10
air-cutter
special
60
95
25
fly
physical
90
95
15
roost
status
5
detect
status
5
air-slash
special
75
95
15
psyshock
special
80
100
10
sucker-punch
physical
70
100
5
tailwind
status
15
stored-power
special
20
100
10
imprison
status
10
heat-wave
special
95
90
10
defog
status
15
skill-swap
status
10
trick-room
status
5
pain-split
status
20
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
dazzling-gleam
special
80
100
10
baton-pass
status
40
confuse-ray
status
100
10
ally-switch
status
15
trick
status
100
10
dream-eater
special
100
100
15
laser-focus
status
30
giga-drain
special
75
100
10
signal-beam
special
75
100
15
u-turn
physical
70
100
20
leer
status
100
30
calm-mind
status
20
psychic
special
90
100
10
flash
status
100
20
thunder-wave
status
90
20
psych-up
status
10
mimic
status
10
reflect
status
20
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
aerial-ace
physical
60
20
captivate
status
100
20
curse
status
10
natural-gift
physical
100
15
thief
physical
60
100
25
swift
special
60
20
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Xatu is a Psychic/Flying type Pokémon introduced in Generation 2. This Pokémon is known as the Mystic Pokémon. Xatu is green in color, standing up on two legs, embodying a totem pole or kachina doll design, reflecting its inspiration from various indigenous North and Central American cultures. It has a somewhat stylized, angular shape, with wings as arms that have red and white designs. Two long, green appendages, resembling dreadlocks, extend out from either side of its body beneath its wings. Xatu's eyes are almond-shaped and red in color. It possesses a round body and a sharp, elongated beak. Xatu possesses the ability to see both the past and future. It remains motionless all day in a meditative state – not moving to eat or defend itself, seemingly in fear of the futures it might see. Xatu evolves from Natu, a smaller bird-like Pokémon, starting at level 25, marking the end of its evolutionary line. It's worth noting that Natu is caught in the wild and then evolves into Xatu, so Xatu itself cannot be caught in the wild. In terms of abilities, Xatu has both Early Bird and Synchronize as its regular abilities, and Magic Bounce as its hidden ability. These skills lean towards manipulating status condition effects and move usage in battle. This Pokémon can learn a variety of both Psychic and Flying type moves, making it a unique combination in battle. It can fly through the air at high speeds and unleash devastating psychic blasts at its enemies. It's a powerful addition to any Pokémon team.
FAQ:
What is xatu weak to?
xatu is weak to bug , ghost , dark
What is xatu weak to?
xatu is weak to bug , ghost , dark
What type of Pokemon is xatu ?
xatu is a flying , psychic type Pokemon
Whos is Pokemon #178 ?
xatu is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
miracle-eye
status
40
psycho-shift
status
100
10
me-first
status
20
lucky-chant
status
30
wish
status
10
silver-wind
special
60
100
5
cosmic-power
status
20
teleport
status
20
sky-attack
physical
140
90
5
power-swap
status
10
nightmare
status
100
15
guard-swap
status
10
magic-room
status
10
pluck
physical
60
100
20
peck
physical
35
100
35
twister
special
40
100
20
ominous-wind
special
60
100
5
expanding-force
special
80
100
10
steel-wing
physical
70
90
25
night-shade
special
100
15
future-sight
special
120
100
10
dual-wingbeat
physical
40
90
10
air-cutter
special
60
95
25
fly
physical
90
95
15
roost
status
5
detect
status
5
air-slash
special
75
95
15
psyshock
special
80
100
10
sucker-punch
physical
70
100
5
tailwind
status
15
stored-power
special
20
100
10
imprison
status
10
heat-wave
special
95
90
10
defog
status
15
skill-swap
status
10
trick-room
status
5
pain-split
status
20
magic-coat
status
15
foul-play
physical
95
100
15
telekinesis
status
15
dazzling-gleam
special
80
100
10
baton-pass
status
40
confuse-ray
status
100
10
ally-switch
status
15
trick
status
100
10
dream-eater
special
100
100
15
laser-focus
status
30
giga-drain
special
75
100
10
signal-beam
special
75
100
15
u-turn
physical
70
100
20
leer
status
100
30
calm-mind
status
20
psychic
special
90
100
10
flash
status
100
20
thunder-wave
status
90
20
psych-up
status
10
mimic
status
10
reflect
status
20
shadow-ball
special
80
100
15
solar-beam
special
120
100
10
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
aerial-ace
physical
60
20
captivate
status
100
20
curse
status
10
natural-gift
physical
100
15
thief
physical
60
100
25
swift
special
60
20
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Xatu is a Psychic/Flying type Pokémon introduced in Generation 2. This Pokémon is known as the Mystic Pokémon. Xatu is green in color, standing up on two legs, embodying a totem pole or kachina doll design, reflecting its inspiration from various indigenous North and Central American cultures. It has a somewhat stylized, angular shape, with wings as arms that have red and white designs. Two long, green appendages, resembling dreadlocks, extend out from either side of its body beneath its wings. Xatu's eyes are almond-shaped and red in color. It possesses a round body and a sharp, elongated beak. Xatu possesses the ability to see both the past and future. It remains motionless all day in a meditative state – not moving to eat or defend itself, seemingly in fear of the futures it might see. Xatu evolves from Natu, a smaller bird-like Pokémon, starting at level 25, marking the end of its evolutionary line. It's worth noting that Natu is caught in the wild and then evolves into Xatu, so Xatu itself cannot be caught in the wild. In terms of abilities, Xatu has both Early Bird and Synchronize as its regular abilities, and Magic Bounce as its hidden ability. These skills lean towards manipulating status condition effects and move usage in battle. This Pokémon can learn a variety of both Psychic and Flying type moves, making it a unique combination in battle. It can fly through the air at high speeds and unleash devastating psychic blasts at its enemies. It's a powerful addition to any Pokémon team.
FAQ:
What is xatu weak to?
xatu is weak to bug , ghost , dark
What is xatu weak to?
xatu is weak to bug , ghost , dark
What type of Pokemon is xatu ?
xatu is a flying , psychic type Pokemon
Whos is Pokemon #178 ?
xatu is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
miracle-eye
status
40
psycho-shift
status
100
10
me-first
status
20
lucky-chant
status
30
wish
status
10