espeon
n°196
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
65
Atk
65
HP
60
Def
130
SpA
95
SpD
110
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
espeon
n°196
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
65
Atk
65
HP
60
Def
130
SpA
95
SpD
110
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
espeon
n°196
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
65
Atk
65
HP
60
Def
130
SpA
95
SpD
110
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
espeon
n°196
Generation n°
2
Strong Against:
Weak Against:
Base Stats:
65
Atk
65
HP
60
Def
130
SpA
95
SpD
110
Spe
Synchronize
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
Magic-bounce
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user. All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable. A move reflected by this ability or magic coat cannot be reflected back.
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
morning-sun
status
5
baby-doll-eyes
status
100
30
copycat
status
20
pay-day
physical
40
100
20
power-swap
status
10
nightmare
status
100
15
psychic-fangs
physical
85
100
10
psychic-terrain
status
10
magic-room
status
10
heal-bell
status
5
expanding-force
special
80
100
10
zap-cannon
special
120
50
5
power-gem
special
80
100
20
draining-kiss
special
50
100
10
sand-attack
status
100
15
confusion
special
50
100
25
future-sight
special
120
100
10
tail-whip
status
100
30
psybeam
special
65
100
20
magical-leaf
special
60
20
gravity
status
5
fake-tears
status
100
20
detect
status
5
psyshock
special
80
100
10
weather-ball
special
50
100
10
stored-power
special
20
100
10
last-resort
physical
140
100
5
imprison
status
10
skill-swap
status
10
trick-room
status
5
focus-energy
status
30
magic-coat
status
15
quick-attack
physical
40
100
30
telekinesis
status
15
dazzling-gleam
special
80
100
10
baton-pass
status
40
confuse-ray
status
100
10
ally-switch
status
15
trick
status
100
10
dream-eater
special
100
100
15
retaliate
physical
70
100
5
laser-focus
status
30
hyper-voice
special
90
100
10
covet
physical
60
100
25
growl
status
100
40
bite
physical
60
100
25
charm
status
100
20
echoed-voice
special
40
100
15
signal-beam
special
75
100
15
roar
status
20
cut
physical
50
95
30
calm-mind
status
20
psychic
special
90
100
10
work-up
status
30
flash
status
100
20
thunder-wave
status
90
20
psych-up
status
10
mimic
status
10
reflect
status
20
shadow-ball
special
80
100
15
iron-tail
physical
100
75
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
tackle
physical
40
100
35
captivate
status
100
20
curse
status
10
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status
10
rest
status
5
substitute
status
10
protect
status
10
Description:
Espeon is a Psychic-type Pokémon introduced in Generation II of the Pokémon franchise. It is known as the Sun Pokémon and is one of the eight possible evolutions of Eevee. Espeon evolution occurs when Eevee has a high enough friendship level with its trainer and is leveled up during the daytime or when around a Sun Shard. Espeon has a slender, quadruped body that is covered in lilac fur. It has a split tail which resembles a pair of scissors and a jewel or orb is embedded in its forehead, giving it the ability to predict the weather and enhance its psychic abilities. Its large ears have tufts of fur near the base and its eyes are a mesmerizing red color. In battling, Espeon can learn many Psychic-type moves, benefiting in battles against Fighting and Poison-type Pokémon. It's well recognized for its speed and special attack stats, making it a formidable Pokémon in battles. Its other evolutions include Vaporeon, Jolteon, Flareon, Umbreon, Leafeon, Glaceon, and Sylveon.
FAQ:
What is espeon weak to?
espeon is weak to bug , ghost , dark
What is espeon weak to?
espeon is weak to bug , ghost , dark
What type of Pokemon is espeon ?
espeon is a psychic type Pokemon
Whos is Pokemon #196 ?
espeon is the Pokemon
Moves
NAME
TYPE
CATegory
POWER
ACC.
PP
morning-sun
status
5
baby-doll-eyes
status
100
30
copycat
status
20
pay-day
physical
40
100
20
power-swap
status
10
nightmare
status
100
15
psychic-fangs
physical
85
100
10
psychic-terrain
status
10
magic-room
status
10
heal-bell
status
5
expanding-force
special
80
100
10
zap-cannon
special
120
50
5
power-gem
special
80
100
20
draining-kiss
special
50
100
10
sand-attack
status
100
15
confusion
special
50
100
25
future-sight
special
120
100
10
tail-whip
status
100
30
psybeam
special
65
100
20
magical-leaf
special
60
20
gravity
status
5
fake-tears
status
100
20
detect
status
5
psyshock
special
80
100
10
weather-ball
special
50
100
10
stored-power
special
20
100
10
last-resort
physical
140
100
5
imprison
status
10
skill-swap
status
10
trick-room
status
5
focus-energy
status
30
magic-coat
status
15
quick-attack
physical
40
100
30
telekinesis
status
15
dazzling-gleam
special
80
100
10
baton-pass
status
40
confuse-ray
status
100
10
ally-switch
status
15
trick
status
100
10
dream-eater
special
100
100
15
retaliate
physical
70
100
5
laser-focus
status
30
hyper-voice
special
90
100
10
covet
physical
60
100
25
growl
status
100
40
bite
physical
60
100
25
charm
status
100
20
echoed-voice
special
40
100
15
signal-beam
special
75
100
15
roar
status
20
cut
physical
50
95
30
calm-mind
status
20
psychic
special
90
100
10
work-up
status
30
flash
status
100
20
thunder-wave
status
90
20
psych-up
status
10
mimic
status
10
reflect
status
20
shadow-ball
special
80
100
15
iron-tail
physical
100
75
15
light-screen
status
30
zen-headbutt
physical
80
90
15
grass-knot
special
100
20
tackle
physical
40
100
35
captivate
status
100
20
curse
status
10
dig
physical
80
100
10
mud-slap
special
20
100
10
natural-gift
physical
100
15
headbutt
physical
70
100
15
swift
special
60
20
helping-hand
status
20
body-slam
physical
85
100
15
double-edge
physical
120
100
15
hyper-beam
special
150
90
5
giga-impact
physical
150
90
5
secret-power
physical
70
100
20
sunny-day
status
5
rain-dance
status
5
take-down
physical
90
85
20
attract
status
100
15
frustration
physical
100
20
return
physical
100
20
confide
status
20
hidden-power
special
60
100
15
double-team
status
15
swagger
status
85
15
toxic
status
90
10
round
special
60
100
15
snore
special
50
100
15
endure
status
10
facade
physical
70
100
20
sleep-talk
status